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Fireteam API Models

FireteamDateRange

Bases: BaseEnum

No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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class FireteamDateRange(BaseEnum):
    """
    _No description given by bungie._
    """

    ALL = 0
    """_No description given by bungie._ """
    NOW = 1
    """_No description given by bungie._ """
    TWENTY_FOUR_HOURS = 2
    """_No description given by bungie._ """
    FORTY_EIGHT_HOURS = 3
    """_No description given by bungie._ """
    THIS_WEEK = 4
    """_No description given by bungie._ """

ALL = 0 class-attribute instance-attribute

No description given by bungie.

FORTY_EIGHT_HOURS = 3 class-attribute instance-attribute

No description given by bungie.

NOW = 1 class-attribute instance-attribute

No description given by bungie.

THIS_WEEK = 4 class-attribute instance-attribute

No description given by bungie.

TWENTY_FOUR_HOURS = 2 class-attribute instance-attribute

No description given by bungie.

display_name property

Format the instance name so that it looks like in-game.

Example

name="HAND_CANNON" -> "Hand Cannon"

Returns:

Type Description
str

The formatted name

from_dict(data, client, *args, **kwargs) async classmethod

Convert data to this enum

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
EnumMixin | UnknownEnumValue

The enum

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: int | str, client: "Client", *args, **kwargs) -> EnumMixin | UnknownEnumValue:
    """
    Convert data to this enum

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        The enum
    """

    if isinstance(data, cls):
        return data

    data = cls.process_dict(data=data, client=client)

    # catch unknown values
    try:
        return cls(data)
    except ValueError:
        return UnknownEnumValue(value=data, enum=cls)

process_dict(data, client, *args, **kwargs) staticmethod

Enum specific cleanup

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
int | str

Clean int / str representation

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: int | str, client: "Client", *args, **kwargs) -> int | str:
    """
    Enum specific cleanup

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        Clean int / str representation
    """
    return data

to_dict()

Convert the enum into a representation bungie accepts

Returns:

Type Description
Any

The value which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self) -> Any:
    """
    Convert the enum into a representation bungie accepts

    Returns:
        The value which can be sent to bungie
    """

    return self.value

FireteamMember

Bases: BaseModel

No description given by bungie.

None Attributes: bungie_net_user_info: No description given by bungie. character_id: No description given by bungie. date_joined: No description given by bungie. destiny_user_info: No description given by bungie. has_microphone: No description given by bungie. last_platform_invite_attempt_date: No description given by bungie. last_platform_invite_attempt_result: No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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@custom_define()
class FireteamMember(BaseModel):
    """
    _No description given by bungie._

    None
    Attributes:
        bungie_net_user_info: _No description given by bungie._
        character_id: _No description given by bungie._
        date_joined: _No description given by bungie._
        destiny_user_info: _No description given by bungie._
        has_microphone: _No description given by bungie._
        last_platform_invite_attempt_date: _No description given by bungie._
        last_platform_invite_attempt_result: _No description given by bungie._
    """

    bungie_net_user_info: "UserInfoCard" = custom_field()
    character_id: int = custom_field(metadata={"int64": True})
    date_joined: datetime = custom_field()
    destiny_user_info: "FireteamUserInfoCard" = custom_field()
    has_microphone: bool = custom_field()
    last_platform_invite_attempt_date: datetime = custom_field()
    last_platform_invite_attempt_result: Union["FireteamPlatformInviteResult", int] = custom_field(
        converter=enum_converter("FireteamPlatformInviteResult")
    )

_convert_to_bungie_case(string) cached staticmethod

Convert a string to how it is represented by bungie: my_name_string -> myNameString

Parameters:

Name Type Description Default
string str

The og string

required

Returns:

Type Description
str

The bungie string

Source code in src/bungio/models/base.py
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@staticmethod
@functools.cache
def _convert_to_bungie_case(string: str) -> str:
    """
    Convert a string to how it is represented by bungie: my_name_string -> myNameString

    Args:
        string: The og string

    Returns:
        The bungie string
    """

    if "_" not in string:
        return string
    else:
        split = string.split("_")
        return "".join((split[0], *(s.capitalize() for s in split[1:])))

fetch_manifest_information(include=None, exclude=None, _cache=None) async

Fill the model in-place with information from the manifest.

Example

Fill every attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information()
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is not None

Fill only some attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is None
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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is None
assert model.manifest_reference_id is not None

Parameters:

Name Type Description Default
include Optional[list[str]]

A list of attributes you want to include. Excludes everything not mentioned

None
exclude Optional[list[str]]

A list of attributes you want to exclude. Includes everything not mentioned

None
Source code in src/bungio/models/base.py
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async def fetch_manifest_information(
    self, include: Optional[list[str]] = None, exclude: Optional[list[str]] = None, _cache: Optional[dict] = None
):
    """
    Fill the model in-place with information from the manifest.

    Example:
        Fill every attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information()
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is not None
        ```

        Fill only some attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is None
        ```
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is None
        assert model.manifest_reference_id is not None
        ```

    Args:
        include: A list of attributes you want to include. Excludes everything not mentioned
        exclude:  A list of attributes you want to exclude. Includes everything not mentioned
    """

    if not isinstance(self._client.manifest_storage, AsyncEngine):
        raise ValueError("Client.manifest_storage must be set up to use this")

    if not _cache:
        _cache = {}

    class_definition = attrs.fields_dict(type(self))  # noqa

    # loop through the class attributes
    for name in self.__dir__():
        if name.startswith("__"):
            continue

        if include and name not in include:
            continue
        if exclude and name in exclude:
            continue

        # manifest entries
        if name.startswith("manifest_"):
            striped_name = name.removeprefix("manifest_")
            value = getattr(self, striped_name)

            if value is MISSING:
                return

            # check the cache to avoid infinite recursion
            if cached := _cache.get(value, None):
                manifest_value = cached

            else:
                attr_definition = class_definition[name]
                manifest_class_name = attr_definition.type.__str__().removesuffix("')]").split("'")[-1]
                manifest_value = await self._client.manifest.fetch(
                    manifest_class=getattr(models, manifest_class_name), value=value
                )

                _cache[value] = manifest_value

                # check if the model has manifest models itself
                if manifest_value:
                    await manifest_value.fetch_manifest_information(_cache=_cache)

            setattr(self, name, manifest_value)

        # sub models which may have manifest entries too
        elif hasattr((value := getattr(self, name)), "fetch_manifest_information"):
            await value.fetch_manifest_information(_cache=_cache)

from_dict(data, client, recursive=False, *args, **kwargs) async classmethod

Convert json data to this model

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required
recursive bool

If this was called recursively

False

Returns:

Type Description
BaseModel

The model

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: dict, client: "Client", recursive: bool = False, *args, **kwargs) -> BaseModel:
    """
    Convert json data to this model

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj
        recursive: If this was called recursively

    Returns:
        The model
    """

    if isinstance(data, cls):
        return data

    if not isinstance(data, dict):
        raise ValueError

    if "Response" in data:
        data = data["Response"]

    # also use the kwargs as data
    data = kwargs | data
    data = cls.process_dict(data=data, client=client)

    prepared = {}
    for name, field in attrs.fields_dict(cls).items():
        if field.init and name != "_client":
            default = field.default

            # get the value we want. This also skips the manifest_... entries since they have no value and a default
            bungie_name = cls._convert_to_bungie_case(name)
            value = data.get(bungie_name, attrs.NOTHING)

            # bungie is veeery inconsistent and sometimes like to start their params with an upper case for some reason
            # only sometimes tho :)
            if value is attrs.NOTHING:
                value = data.get(f"{bungie_name[0].capitalize()}{bungie_name[1:]}", attrs.NOTHING)

            # sadly bungie sometimes does not return info without marking that fact in the api specs
            if value is attrs.NOTHING and default is attrs.NOTHING:
                default = MISSING

            if value is attrs.NOTHING:
                value = default

            else:
                value = await cls._convert_to_type(
                    field_type=field.type, field_metadata=field.metadata, value=value, client=client
                )

            # set the attr
            prepared[name] = value

    res = cls(**prepared)  # noqa

    # fill the manifest information
    if not recursive and res._client.always_return_manifest_information:
        await res.fetch_manifest_information()

    return res

process_dict(data, client, *args, **kwargs) staticmethod

Model specific cleanup

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
dict

Clean json

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: dict, client: "Client", *args, **kwargs) -> dict:
    """
    Model specific cleanup

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj

    Returns:
        Clean json
    """
    return data

to_dict(_return_to_bungie_case=True)

Convert the model into a dict representation bungie accepts

Returns:

Type Description
dict

A dict which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self, _return_to_bungie_case: bool = True) -> dict:
    """
    Convert the model into a dict representation bungie accepts

    Returns:
        A dict which can be sent to bungie
    """

    result = {}

    for name, field in attrs.fields_dict(type(self)).items():
        if name.startswith("_") or name.startswith("manifest_"):
            continue

        value = getattr(self, name)
        if _return_to_bungie_case:
            name = self._convert_to_bungie_case(name)

        if inspect.ismethod(value) or inspect.isfunction(value):
            continue

        elif isinstance(value, dict):
            raise NotImplementedError(
                "Nested dict conversion is not currently implemented, since bungie does never require that info"
            )

        elif isinstance(value, list):
            list_results = []
            for entry in value:
                if hasattr(entry, "to_dict"):
                    list_results.append(entry.to_dict())
                else:
                    list_results.append(entry)

            result[name] = list_results

        else:
            if hasattr(value, "to_dict"):
                result[name] = value.to_dict()
            else:
                # convert to string if they are int64
                if field.metadata.get("int64", None) is True:
                    value = str(value)

                result[name] = value

    return result

FireteamPlatform

Bases: BaseEnum

No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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class FireteamPlatform(BaseEnum):
    """
    _No description given by bungie._
    """

    ANY = 0
    """_No description given by bungie._ """
    PLAYSTATION4 = 1
    """_No description given by bungie._ """
    XBOX_ONE = 2
    """_No description given by bungie._ """
    BLIZZARD = 3
    """_No description given by bungie._ """
    STEAM = 4
    """_No description given by bungie._ """
    STADIA = 5
    """_No description given by bungie._ """
    EGS = 6
    """_No description given by bungie._ """

ANY = 0 class-attribute instance-attribute

No description given by bungie.

BLIZZARD = 3 class-attribute instance-attribute

No description given by bungie.

EGS = 6 class-attribute instance-attribute

No description given by bungie.

PLAYSTATION4 = 1 class-attribute instance-attribute

No description given by bungie.

STADIA = 5 class-attribute instance-attribute

No description given by bungie.

STEAM = 4 class-attribute instance-attribute

No description given by bungie.

XBOX_ONE = 2 class-attribute instance-attribute

No description given by bungie.

display_name property

Format the instance name so that it looks like in-game.

Example

name="HAND_CANNON" -> "Hand Cannon"

Returns:

Type Description
str

The formatted name

from_dict(data, client, *args, **kwargs) async classmethod

Convert data to this enum

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
EnumMixin | UnknownEnumValue

The enum

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: int | str, client: "Client", *args, **kwargs) -> EnumMixin | UnknownEnumValue:
    """
    Convert data to this enum

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        The enum
    """

    if isinstance(data, cls):
        return data

    data = cls.process_dict(data=data, client=client)

    # catch unknown values
    try:
        return cls(data)
    except ValueError:
        return UnknownEnumValue(value=data, enum=cls)

process_dict(data, client, *args, **kwargs) staticmethod

Enum specific cleanup

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
int | str

Clean int / str representation

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: int | str, client: "Client", *args, **kwargs) -> int | str:
    """
    Enum specific cleanup

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        Clean int / str representation
    """
    return data

to_dict()

Convert the enum into a representation bungie accepts

Returns:

Type Description
Any

The value which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self) -> Any:
    """
    Convert the enum into a representation bungie accepts

    Returns:
        The value which can be sent to bungie
    """

    return self.value

FireteamPlatformInviteResult

Bases: BaseEnum

No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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class FireteamPlatformInviteResult(BaseEnum):
    """
    _No description given by bungie._
    """

    NONE = 0
    """_No description given by bungie._ """
    SUCCESS = 1
    """_No description given by bungie._ """
    ALREADY_IN_FIRETEAM = 2
    """_No description given by bungie._ """
    THROTTLED = 3
    """_No description given by bungie._ """
    SERVICE_ERROR = 4
    """_No description given by bungie._ """

ALREADY_IN_FIRETEAM = 2 class-attribute instance-attribute

No description given by bungie.

NONE = 0 class-attribute instance-attribute

No description given by bungie.

SERVICE_ERROR = 4 class-attribute instance-attribute

No description given by bungie.

SUCCESS = 1 class-attribute instance-attribute

No description given by bungie.

THROTTLED = 3 class-attribute instance-attribute

No description given by bungie.

display_name property

Format the instance name so that it looks like in-game.

Example

name="HAND_CANNON" -> "Hand Cannon"

Returns:

Type Description
str

The formatted name

from_dict(data, client, *args, **kwargs) async classmethod

Convert data to this enum

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
EnumMixin | UnknownEnumValue

The enum

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: int | str, client: "Client", *args, **kwargs) -> EnumMixin | UnknownEnumValue:
    """
    Convert data to this enum

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        The enum
    """

    if isinstance(data, cls):
        return data

    data = cls.process_dict(data=data, client=client)

    # catch unknown values
    try:
        return cls(data)
    except ValueError:
        return UnknownEnumValue(value=data, enum=cls)

process_dict(data, client, *args, **kwargs) staticmethod

Enum specific cleanup

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
int | str

Clean int / str representation

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: int | str, client: "Client", *args, **kwargs) -> int | str:
    """
    Enum specific cleanup

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        Clean int / str representation
    """
    return data

to_dict()

Convert the enum into a representation bungie accepts

Returns:

Type Description
Any

The value which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self) -> Any:
    """
    Convert the enum into a representation bungie accepts

    Returns:
        The value which can be sent to bungie
    """

    return self.value

FireteamPublicSearchOption

Bases: BaseEnum

No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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class FireteamPublicSearchOption(BaseEnum):
    """
    _No description given by bungie._
    """

    PUBLIC_AND_PRIVATE = 0
    """_No description given by bungie._ """
    PUBLIC_ONLY = 1
    """_No description given by bungie._ """
    PRIVATE_ONLY = 2
    """_No description given by bungie._ """

PRIVATE_ONLY = 2 class-attribute instance-attribute

No description given by bungie.

PUBLIC_AND_PRIVATE = 0 class-attribute instance-attribute

No description given by bungie.

PUBLIC_ONLY = 1 class-attribute instance-attribute

No description given by bungie.

display_name property

Format the instance name so that it looks like in-game.

Example

name="HAND_CANNON" -> "Hand Cannon"

Returns:

Type Description
str

The formatted name

from_dict(data, client, *args, **kwargs) async classmethod

Convert data to this enum

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
EnumMixin | UnknownEnumValue

The enum

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: int | str, client: "Client", *args, **kwargs) -> EnumMixin | UnknownEnumValue:
    """
    Convert data to this enum

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        The enum
    """

    if isinstance(data, cls):
        return data

    data = cls.process_dict(data=data, client=client)

    # catch unknown values
    try:
        return cls(data)
    except ValueError:
        return UnknownEnumValue(value=data, enum=cls)

process_dict(data, client, *args, **kwargs) staticmethod

Enum specific cleanup

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
int | str

Clean int / str representation

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: int | str, client: "Client", *args, **kwargs) -> int | str:
    """
    Enum specific cleanup

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        Clean int / str representation
    """
    return data

to_dict()

Convert the enum into a representation bungie accepts

Returns:

Type Description
Any

The value which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self) -> Any:
    """
    Convert the enum into a representation bungie accepts

    Returns:
        The value which can be sent to bungie
    """

    return self.value

FireteamResponse

Bases: BaseModel

No description given by bungie.

None Attributes: alternates: No description given by bungie. members: No description given by bungie. summary: No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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@custom_define()
class FireteamResponse(BaseModel):
    """
    _No description given by bungie._

    None
    Attributes:
        alternates: _No description given by bungie._
        members: _No description given by bungie._
        summary: _No description given by bungie._
    """

    alternates: list["FireteamMember"] = custom_field(metadata={"type": """list[FireteamMember]"""})
    members: list["FireteamMember"] = custom_field(metadata={"type": """list[FireteamMember]"""})
    summary: "FireteamSummary" = custom_field()

_convert_to_bungie_case(string) cached staticmethod

Convert a string to how it is represented by bungie: my_name_string -> myNameString

Parameters:

Name Type Description Default
string str

The og string

required

Returns:

Type Description
str

The bungie string

Source code in src/bungio/models/base.py
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@staticmethod
@functools.cache
def _convert_to_bungie_case(string: str) -> str:
    """
    Convert a string to how it is represented by bungie: my_name_string -> myNameString

    Args:
        string: The og string

    Returns:
        The bungie string
    """

    if "_" not in string:
        return string
    else:
        split = string.split("_")
        return "".join((split[0], *(s.capitalize() for s in split[1:])))

fetch_manifest_information(include=None, exclude=None, _cache=None) async

Fill the model in-place with information from the manifest.

Example

Fill every attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information()
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is not None

Fill only some attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is None
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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is None
assert model.manifest_reference_id is not None

Parameters:

Name Type Description Default
include Optional[list[str]]

A list of attributes you want to include. Excludes everything not mentioned

None
exclude Optional[list[str]]

A list of attributes you want to exclude. Includes everything not mentioned

None
Source code in src/bungio/models/base.py
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async def fetch_manifest_information(
    self, include: Optional[list[str]] = None, exclude: Optional[list[str]] = None, _cache: Optional[dict] = None
):
    """
    Fill the model in-place with information from the manifest.

    Example:
        Fill every attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information()
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is not None
        ```

        Fill only some attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is None
        ```
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is None
        assert model.manifest_reference_id is not None
        ```

    Args:
        include: A list of attributes you want to include. Excludes everything not mentioned
        exclude:  A list of attributes you want to exclude. Includes everything not mentioned
    """

    if not isinstance(self._client.manifest_storage, AsyncEngine):
        raise ValueError("Client.manifest_storage must be set up to use this")

    if not _cache:
        _cache = {}

    class_definition = attrs.fields_dict(type(self))  # noqa

    # loop through the class attributes
    for name in self.__dir__():
        if name.startswith("__"):
            continue

        if include and name not in include:
            continue
        if exclude and name in exclude:
            continue

        # manifest entries
        if name.startswith("manifest_"):
            striped_name = name.removeprefix("manifest_")
            value = getattr(self, striped_name)

            if value is MISSING:
                return

            # check the cache to avoid infinite recursion
            if cached := _cache.get(value, None):
                manifest_value = cached

            else:
                attr_definition = class_definition[name]
                manifest_class_name = attr_definition.type.__str__().removesuffix("')]").split("'")[-1]
                manifest_value = await self._client.manifest.fetch(
                    manifest_class=getattr(models, manifest_class_name), value=value
                )

                _cache[value] = manifest_value

                # check if the model has manifest models itself
                if manifest_value:
                    await manifest_value.fetch_manifest_information(_cache=_cache)

            setattr(self, name, manifest_value)

        # sub models which may have manifest entries too
        elif hasattr((value := getattr(self, name)), "fetch_manifest_information"):
            await value.fetch_manifest_information(_cache=_cache)

from_dict(data, client, recursive=False, *args, **kwargs) async classmethod

Convert json data to this model

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required
recursive bool

If this was called recursively

False

Returns:

Type Description
BaseModel

The model

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: dict, client: "Client", recursive: bool = False, *args, **kwargs) -> BaseModel:
    """
    Convert json data to this model

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj
        recursive: If this was called recursively

    Returns:
        The model
    """

    if isinstance(data, cls):
        return data

    if not isinstance(data, dict):
        raise ValueError

    if "Response" in data:
        data = data["Response"]

    # also use the kwargs as data
    data = kwargs | data
    data = cls.process_dict(data=data, client=client)

    prepared = {}
    for name, field in attrs.fields_dict(cls).items():
        if field.init and name != "_client":
            default = field.default

            # get the value we want. This also skips the manifest_... entries since they have no value and a default
            bungie_name = cls._convert_to_bungie_case(name)
            value = data.get(bungie_name, attrs.NOTHING)

            # bungie is veeery inconsistent and sometimes like to start their params with an upper case for some reason
            # only sometimes tho :)
            if value is attrs.NOTHING:
                value = data.get(f"{bungie_name[0].capitalize()}{bungie_name[1:]}", attrs.NOTHING)

            # sadly bungie sometimes does not return info without marking that fact in the api specs
            if value is attrs.NOTHING and default is attrs.NOTHING:
                default = MISSING

            if value is attrs.NOTHING:
                value = default

            else:
                value = await cls._convert_to_type(
                    field_type=field.type, field_metadata=field.metadata, value=value, client=client
                )

            # set the attr
            prepared[name] = value

    res = cls(**prepared)  # noqa

    # fill the manifest information
    if not recursive and res._client.always_return_manifest_information:
        await res.fetch_manifest_information()

    return res

process_dict(data, client, *args, **kwargs) staticmethod

Model specific cleanup

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
dict

Clean json

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: dict, client: "Client", *args, **kwargs) -> dict:
    """
    Model specific cleanup

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj

    Returns:
        Clean json
    """
    return data

to_dict(_return_to_bungie_case=True)

Convert the model into a dict representation bungie accepts

Returns:

Type Description
dict

A dict which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self, _return_to_bungie_case: bool = True) -> dict:
    """
    Convert the model into a dict representation bungie accepts

    Returns:
        A dict which can be sent to bungie
    """

    result = {}

    for name, field in attrs.fields_dict(type(self)).items():
        if name.startswith("_") or name.startswith("manifest_"):
            continue

        value = getattr(self, name)
        if _return_to_bungie_case:
            name = self._convert_to_bungie_case(name)

        if inspect.ismethod(value) or inspect.isfunction(value):
            continue

        elif isinstance(value, dict):
            raise NotImplementedError(
                "Nested dict conversion is not currently implemented, since bungie does never require that info"
            )

        elif isinstance(value, list):
            list_results = []
            for entry in value:
                if hasattr(entry, "to_dict"):
                    list_results.append(entry.to_dict())
                else:
                    list_results.append(entry)

            result[name] = list_results

        else:
            if hasattr(value, "to_dict"):
                result[name] = value.to_dict()
            else:
                # convert to string if they are int64
                if field.metadata.get("int64", None) is True:
                    value = str(value)

                result[name] = value

    return result

FireteamSlotSearch

Bases: BaseEnum

No description given by bungie.

Source code in src/bungio/models/bungie/fireteam.py
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class FireteamSlotSearch(BaseEnum):
    """
    _No description given by bungie._
    """

    NO_SLOT_RESTRICTION = 0
    """_No description given by bungie._ """
    HAS_OPEN_PLAYER_SLOTS = 1
    """_No description given by bungie._ """
    HAS_OPEN_PLAYER_OR_ALT_SLOTS = 2
    """_No description given by bungie._ """

HAS_OPEN_PLAYER_OR_ALT_SLOTS = 2 class-attribute instance-attribute

No description given by bungie.

HAS_OPEN_PLAYER_SLOTS = 1 class-attribute instance-attribute

No description given by bungie.

NO_SLOT_RESTRICTION = 0 class-attribute instance-attribute

No description given by bungie.

display_name property

Format the instance name so that it looks like in-game.

Example

name="HAND_CANNON" -> "Hand Cannon"

Returns:

Type Description
str

The formatted name

from_dict(data, client, *args, **kwargs) async classmethod

Convert data to this enum

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
EnumMixin | UnknownEnumValue

The enum

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: int | str, client: "Client", *args, **kwargs) -> EnumMixin | UnknownEnumValue:
    """
    Convert data to this enum

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        The enum
    """

    if isinstance(data, cls):
        return data

    data = cls.process_dict(data=data, client=client)

    # catch unknown values
    try:
        return cls(data)
    except ValueError:
        return UnknownEnumValue(value=data, enum=cls)

process_dict(data, client, *args, **kwargs) staticmethod

Enum specific cleanup

Parameters:

Name Type Description Default
data int | str

The int / str representation of the enum, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
int | str

Clean int / str representation

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: int | str, client: "Client", *args, **kwargs) -> int | str:
    """
    Enum specific cleanup

    Args:
        data: The int / str representation of the enum, usually received by bungie
        client: The client obj

    Returns:
        Clean int / str representation
    """
    return data

to_dict()

Convert the enum into a representation bungie accepts

Returns:

Type Description
Any

The value which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self) -> Any:
    """
    Convert the enum into a representation bungie accepts

    Returns:
        The value which can be sent to bungie
    """

    return self.value

FireteamSummary

Bases: BaseModel, DestinyClanMixin

No description given by bungie.

Manifest Information

This model has some attributes which can be filled with additional information found in the manifest (manifest_...). Without additional work, these attributes will be None, since they require additional requests and database lookups.

To fill the manifest dependent attributes, either:

  • Run await ThisClass.fetch_manifest_information(), see here
  • Set Client.always_return_manifest_information to True, see here

Attributes:

Name Type Description
activity_type int

No description given by bungie.

alternate_slot_count int

No description given by bungie.

available_alternate_slot_count int

No description given by bungie.

available_player_slot_count int

No description given by bungie.

date_created datetime

No description given by bungie.

date_modified datetime

No description given by bungie.

date_player_modified datetime

No description given by bungie.

fireteam_id int

No description given by bungie.

group_id int

No description given by bungie.

is_immediate bool

No description given by bungie.

is_public bool

No description given by bungie.

is_valid bool

No description given by bungie.

locale str

No description given by bungie.

owner_current_guardian_rank_snapshot int

No description given by bungie.

owner_highest_lifetime_guardian_rank_snapshot int

No description given by bungie.

owner_membership_id int

No description given by bungie.

owner_total_commendation_score_snapshot int

No description given by bungie.

platform Union[FireteamPlatform, int]

No description given by bungie.

player_slot_count int

No description given by bungie.

scheduled_time datetime

No description given by bungie.

title str

No description given by bungie.

title_before_moderation str

No description given by bungie.

manifest_owner_current_guardian_rank_snapshot Optional[DestinyGuardianRankDefinition]

Manifest information for owner_current_guardian_rank_snapshot

manifest_owner_highest_lifetime_guardian_rank_snapshot Optional[DestinyGuardianRankDefinition]

Manifest information for owner_highest_lifetime_guardian_rank_snapshot

Source code in src/bungio/models/bungie/fireteam.py
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@custom_define()
class FireteamSummary(BaseModel, DestinyClanMixin):
    """
    _No description given by bungie._

    Tip: Manifest Information
        This model has some attributes which can be filled with additional information found in the manifest (`manifest_...`).
        Without additional work, these attributes will be `None`, since they require additional requests and database lookups.

        To fill the manifest dependent attributes, either:

        - Run `await ThisClass.fetch_manifest_information()`, see [here](/API Reference/Models/base)
        - Set `Client.always_return_manifest_information` to `True`, see [here](/API Reference/client)

    Attributes:
        activity_type: _No description given by bungie._
        alternate_slot_count: _No description given by bungie._
        available_alternate_slot_count: _No description given by bungie._
        available_player_slot_count: _No description given by bungie._
        date_created: _No description given by bungie._
        date_modified: _No description given by bungie._
        date_player_modified: _No description given by bungie._
        fireteam_id: _No description given by bungie._
        group_id: _No description given by bungie._
        is_immediate: _No description given by bungie._
        is_public: _No description given by bungie._
        is_valid: _No description given by bungie._
        locale: _No description given by bungie._
        owner_current_guardian_rank_snapshot: _No description given by bungie._
        owner_highest_lifetime_guardian_rank_snapshot: _No description given by bungie._
        owner_membership_id: _No description given by bungie._
        owner_total_commendation_score_snapshot: _No description given by bungie._
        platform: _No description given by bungie._
        player_slot_count: _No description given by bungie._
        scheduled_time: _No description given by bungie._
        title: _No description given by bungie._
        title_before_moderation: _No description given by bungie._
        manifest_owner_current_guardian_rank_snapshot: Manifest information for `owner_current_guardian_rank_snapshot`
        manifest_owner_highest_lifetime_guardian_rank_snapshot: Manifest information for `owner_highest_lifetime_guardian_rank_snapshot`
    """

    activity_type: int = custom_field()
    alternate_slot_count: int = custom_field()
    available_alternate_slot_count: int = custom_field()
    available_player_slot_count: int = custom_field()
    date_created: datetime = custom_field()
    date_modified: datetime = custom_field()
    date_player_modified: datetime = custom_field()
    fireteam_id: int = custom_field(metadata={"int64": True})
    group_id: int = custom_field(metadata={"int64": True})
    is_immediate: bool = custom_field()
    is_public: bool = custom_field()
    is_valid: bool = custom_field()
    locale: str = custom_field()
    owner_current_guardian_rank_snapshot: int = custom_field()
    owner_highest_lifetime_guardian_rank_snapshot: int = custom_field()
    owner_membership_id: int = custom_field(metadata={"int64": True})
    owner_total_commendation_score_snapshot: int = custom_field()
    platform: Union["FireteamPlatform", int] = custom_field(converter=enum_converter("FireteamPlatform"))
    player_slot_count: int = custom_field()
    scheduled_time: datetime = custom_field()
    title: str = custom_field()
    title_before_moderation: str = custom_field()
    manifest_owner_current_guardian_rank_snapshot: Optional["DestinyGuardianRankDefinition"] = custom_field(
        default=None
    )
    manifest_owner_highest_lifetime_guardian_rank_snapshot: Optional["DestinyGuardianRankDefinition"] = custom_field(
        default=None
    )

_convert_to_bungie_case(string) cached staticmethod

Convert a string to how it is represented by bungie: my_name_string -> myNameString

Parameters:

Name Type Description Default
string str

The og string

required

Returns:

Type Description
str

The bungie string

Source code in src/bungio/models/base.py
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@staticmethod
@functools.cache
def _convert_to_bungie_case(string: str) -> str:
    """
    Convert a string to how it is represented by bungie: my_name_string -> myNameString

    Args:
        string: The og string

    Returns:
        The bungie string
    """

    if "_" not in string:
        return string
    else:
        split = string.split("_")
        return "".join((split[0], *(s.capitalize() for s in split[1:])))

_fuzzy_getattr(name)

Returns the objs attribute that fully matches the name, or if that does not exist, the first attribute that includes the name

Parameters:

Name Type Description Default
name str

The name to match

required

Raises:

Type Description
KeyError

If no match is found

Returns:

Type Description
Any

The attribute value

Source code in src/bungio/models/base.py
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def _fuzzy_getattr(self, name: str) -> Any:
    """
    Returns the objs attribute that fully matches the name, or if that does not exist, the first attribute that includes the name

    Args:
        name: The name to match

    Raises:
        KeyError: If no match is found

    Returns:
        The attribute value
    """

    try:
        found_attr = getattr(self, name)
        return found_attr
    except AttributeError:
        for attr_name in self.__dir__():
            if name in attr_name:
                return getattr(self, attr_name)
        raise KeyError(f"`{name}` not found in `{self.__dir__()}`")

abdicate_foundership(founder_id_new, membership_type, auth=None) async

An administrative method to allow the founder of a group or clan to give up their position to another admin permanently.

Parameters:

Name Type Description Default
founder_id_new int

The new founder for this group. Must already be a group admin.

required
membership_type Union[BungieMembershipType, int]

Membership type of the provided founderIdNew.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
bool

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def abdicate_foundership(
    self,
    founder_id_new: int,
    membership_type: Union["BungieMembershipType", int],
    auth: Optional["AuthData"] = None,
) -> bool:
    """
    An administrative method to allow the founder of a group or clan to give up their position to another admin permanently.

    Args:
        founder_id_new: The new founder for this group. Must already be a group admin.
        membership_type: Membership type of the provided founderIdNew.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.abdicate_foundership(
        founder_id_new=founder_id_new,
        group_id=self._fuzzy_getattr("group_id"),
        membership_type=membership_type,
        auth=auth,
    )

add_optional_conversation(data, auth) async

Add a new optional conversation/chat channel. Requires admin permissions to the group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupOptionalConversationAddRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def add_optional_conversation(self, data: "GroupOptionalConversationAddRequest", auth: "AuthData") -> int:
    """
    Add a new optional conversation/chat channel. Requires admin permissions to the group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.add_optional_conversation(
        data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

approve_all_pending(data, auth) async

Approve all of the pending users for the given group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
list[EntityActionResult]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def approve_all_pending(
    self, data: "GroupApplicationRequest", auth: "AuthData"
) -> list["EntityActionResult"]:
    """
    Approve all of the pending users for the given group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.approve_all_pending(
        data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

approve_pending_for_list(data, auth) async

Approve all of the pending users for the given group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationListRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
list[EntityActionResult]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def approve_pending_for_list(
    self, data: "GroupApplicationListRequest", auth: "AuthData"
) -> list["EntityActionResult"]:
    """
    Approve all of the pending users for the given group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.approve_pending_for_list(
        data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

deny_all_pending(data, auth) async

Deny all of the pending users for the given group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
list[EntityActionResult]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def deny_all_pending(self, data: "GroupApplicationRequest", auth: "AuthData") -> list["EntityActionResult"]:
    """
    Deny all of the pending users for the given group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.deny_all_pending(data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth)

deny_pending_for_list(data, auth) async

Deny all of the pending users for the given group that match the passed-in .

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationListRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
list[EntityActionResult]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def deny_pending_for_list(
    self, data: "GroupApplicationListRequest", auth: "AuthData"
) -> list["EntityActionResult"]:
    """
    Deny all of the pending users for the given group that match the passed-in .

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.deny_pending_for_list(
        data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

edit_clan_banner(data, auth) async

Edit an existing group's clan banner. You must have suitable permissions in the group to perform this operation. All fields are required.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data ClanBanner

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def edit_clan_banner(self, data: "ClanBanner", auth: "AuthData") -> int:
    """
    Edit an existing group's clan banner. You must have suitable permissions in the group to perform this operation. All fields are required.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.edit_clan_banner(data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth)

edit_founder_options(data, auth) async

Edit group options only available to a founder. You must have suitable permissions in the group to perform this operation.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupOptionsEditAction

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def edit_founder_options(self, data: "GroupOptionsEditAction", auth: "AuthData") -> int:
    """
    Edit group options only available to a founder. You must have suitable permissions in the group to perform this operation.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.edit_founder_options(
        data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

edit_group(data, auth) async

Edit an existing group. You must have suitable permissions in the group to perform this operation. This latest revision will only edit the fields you pass in - pass null for properties you want to leave unaltered.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupEditAction

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def edit_group(self, data: "GroupEditAction", auth: "AuthData") -> int:
    """
    Edit an existing group. You must have suitable permissions in the group to perform this operation. This latest revision will only edit the fields you pass in - pass null for properties you want to leave unaltered.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.edit_group(data=data, group_id=self._fuzzy_getattr("group_id"), auth=auth)

edit_optional_conversation(data, conversation_id, auth) async

Edit the settings of an optional conversation/chat channel. Requires admin permissions to the group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupOptionalConversationEditRequest

The required data for this request.

required
conversation_id int

Conversation Id of the channel being edited.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def edit_optional_conversation(
    self, data: "GroupOptionalConversationEditRequest", conversation_id: int, auth: "AuthData"
) -> int:
    """
    Edit the settings of an optional conversation/chat channel. Requires admin permissions to the group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        conversation_id: Conversation Id of the channel being edited.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.edit_optional_conversation(
        data=data, conversation_id=conversation_id, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

fetch_manifest_information(include=None, exclude=None, _cache=None) async

Fill the model in-place with information from the manifest.

Example

Fill every attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information()
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is not None

Fill only some attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is None
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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is None
assert model.manifest_reference_id is not None

Parameters:

Name Type Description Default
include Optional[list[str]]

A list of attributes you want to include. Excludes everything not mentioned

None
exclude Optional[list[str]]

A list of attributes you want to exclude. Includes everything not mentioned

None
Source code in src/bungio/models/base.py
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async def fetch_manifest_information(
    self, include: Optional[list[str]] = None, exclude: Optional[list[str]] = None, _cache: Optional[dict] = None
):
    """
    Fill the model in-place with information from the manifest.

    Example:
        Fill every attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information()
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is not None
        ```

        Fill only some attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is None
        ```
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is None
        assert model.manifest_reference_id is not None
        ```

    Args:
        include: A list of attributes you want to include. Excludes everything not mentioned
        exclude:  A list of attributes you want to exclude. Includes everything not mentioned
    """

    if not isinstance(self._client.manifest_storage, AsyncEngine):
        raise ValueError("Client.manifest_storage must be set up to use this")

    if not _cache:
        _cache = {}

    class_definition = attrs.fields_dict(type(self))  # noqa

    # loop through the class attributes
    for name in self.__dir__():
        if name.startswith("__"):
            continue

        if include and name not in include:
            continue
        if exclude and name in exclude:
            continue

        # manifest entries
        if name.startswith("manifest_"):
            striped_name = name.removeprefix("manifest_")
            value = getattr(self, striped_name)

            if value is MISSING:
                return

            # check the cache to avoid infinite recursion
            if cached := _cache.get(value, None):
                manifest_value = cached

            else:
                attr_definition = class_definition[name]
                manifest_class_name = attr_definition.type.__str__().removesuffix("')]").split("'")[-1]
                manifest_value = await self._client.manifest.fetch(
                    manifest_class=getattr(models, manifest_class_name), value=value
                )

                _cache[value] = manifest_value

                # check if the model has manifest models itself
                if manifest_value:
                    await manifest_value.fetch_manifest_information(_cache=_cache)

            setattr(self, name, manifest_value)

        # sub models which may have manifest entries too
        elif hasattr((value := getattr(self, name)), "fetch_manifest_information"):
            await value.fetch_manifest_information(_cache=_cache)

from_dict(data, client, recursive=False, *args, **kwargs) async classmethod

Convert json data to this model

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required
recursive bool

If this was called recursively

False

Returns:

Type Description
BaseModel

The model

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: dict, client: "Client", recursive: bool = False, *args, **kwargs) -> BaseModel:
    """
    Convert json data to this model

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj
        recursive: If this was called recursively

    Returns:
        The model
    """

    if isinstance(data, cls):
        return data

    if not isinstance(data, dict):
        raise ValueError

    if "Response" in data:
        data = data["Response"]

    # also use the kwargs as data
    data = kwargs | data
    data = cls.process_dict(data=data, client=client)

    prepared = {}
    for name, field in attrs.fields_dict(cls).items():
        if field.init and name != "_client":
            default = field.default

            # get the value we want. This also skips the manifest_... entries since they have no value and a default
            bungie_name = cls._convert_to_bungie_case(name)
            value = data.get(bungie_name, attrs.NOTHING)

            # bungie is veeery inconsistent and sometimes like to start their params with an upper case for some reason
            # only sometimes tho :)
            if value is attrs.NOTHING:
                value = data.get(f"{bungie_name[0].capitalize()}{bungie_name[1:]}", attrs.NOTHING)

            # sadly bungie sometimes does not return info without marking that fact in the api specs
            if value is attrs.NOTHING and default is attrs.NOTHING:
                default = MISSING

            if value is attrs.NOTHING:
                value = default

            else:
                value = await cls._convert_to_type(
                    field_type=field.type, field_metadata=field.metadata, value=value, client=client
                )

            # set the attr
            prepared[name] = value

    res = cls(**prepared)  # noqa

    # fill the manifest information
    if not recursive and res._client.always_return_manifest_information:
        await res.fetch_manifest_information()

    return res

get_active_private_clan_fireteam_count(auth) async

Gets a count of all active non-public fireteams for the specified clan. Maximum value returned is 25.

Requires Authentication.

Required oauth2 scopes: ReadGroups

Parameters:

Name Type Description Default
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_active_private_clan_fireteam_count(self, auth: "AuthData") -> int:
    """
    Gets a count of all active non-public fireteams for the specified clan. Maximum value returned is 25.

    Warning: Requires Authentication.
        Required oauth2 scopes: ReadGroups

    Args:
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_active_private_clan_fireteam_count(
        group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_admins_and_founder_of_group(currentpage, auth=None) async

Get the list of members in a given group who are of admin level or higher.

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 items per page.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
SearchResultOfGroupMember

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_admins_and_founder_of_group(
    self, currentpage: int, auth: Optional["AuthData"] = None
) -> "SearchResultOfGroupMember":
    """
    Get the list of members in a given group who are of admin level or higher.

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 items per page.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_admins_and_founder_of_group(
        currentpage=currentpage, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_available_clan_fireteams(activity_type, date_range, page, platform, public_only, slot_filter, auth, exclude_immediate, lang_filter) async

Gets a listing of all of this clan's fireteams that are have available slots. Caller is not checked for join criteria so caching is maximized.

Requires Authentication.

Required oauth2 scopes: ReadGroups

Parameters:

Name Type Description Default
activity_type int

The activity type to filter by.

required
date_range Union[FireteamDateRange, int]

The date range to grab available fireteams.

required
page int

Zero based page

required
platform Union[FireteamPlatform, int]

The platform filter.

required
public_only Union[FireteamPublicSearchOption, int]

Determines public/private filtering.

required
slot_filter Union[FireteamSlotSearch, int]

Filters based on available slots

required
auth AuthData

Authentication information.

required
exclude_immediate bool

If you wish the result to exclude immediate fireteams, set this to true. Immediate-only can be forced using the dateRange enum.

required
lang_filter str

An optional language filter.

required

Returns:

Type Description
SearchResultOfFireteamSummary

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_available_clan_fireteams(
    self,
    activity_type: int,
    date_range: Union["FireteamDateRange", int],
    page: int,
    platform: Union["FireteamPlatform", int],
    public_only: Union["FireteamPublicSearchOption", int],
    slot_filter: Union["FireteamSlotSearch", int],
    auth: "AuthData",
    exclude_immediate: bool,
    lang_filter: str,
) -> "SearchResultOfFireteamSummary":
    """
    Gets a listing of all of this clan's fireteams that are have available slots. Caller is not checked for join criteria so caching is maximized.

    Warning: Requires Authentication.
        Required oauth2 scopes: ReadGroups

    Args:
        activity_type: The activity type to filter by.
        date_range: The date range to grab available fireteams.
        page: Zero based page
        platform: The platform filter.
        public_only: Determines public/private filtering.
        slot_filter: Filters based on available slots
        auth: Authentication information.
        exclude_immediate: If you wish the result to exclude immediate fireteams, set this to true. Immediate-only can be forced using the dateRange enum.
        lang_filter: An optional language filter.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_available_clan_fireteams(
        activity_type=activity_type,
        date_range=date_range,
        group_id=self._fuzzy_getattr("group_id"),
        page=page,
        platform=platform,
        public_only=public_only,
        slot_filter=slot_filter,
        auth=auth,
        exclude_immediate=exclude_immediate,
        lang_filter=lang_filter,
    )

get_banned_members_of_group(currentpage, auth) async

Get the list of banned members in a given group. Only accessible to group Admins and above. Not applicable to all groups. Check group features.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 entries.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
SearchResultOfGroupBan

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_banned_members_of_group(self, currentpage: int, auth: "AuthData") -> "SearchResultOfGroupBan":
    """
    Get the list of banned members in a given group. Only accessible to group Admins and above. Not applicable to all groups. Check group features.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 entries.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_banned_members_of_group(
        currentpage=currentpage, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_clan_aggregate_stats(modes, auth=None) async

Gets aggregated stats for a clan using the same categories as the clan leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

Parameters:

Name Type Description Default
modes str

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
list[DestinyClanAggregateStat]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_clan_aggregate_stats(
    self, modes: str, auth: Optional["AuthData"] = None
) -> list["DestinyClanAggregateStat"]:
    """
    Gets aggregated stats for a clan using the same categories as the clan leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

    Args:
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_clan_aggregate_stats(
        group_id=self._fuzzy_getattr("group_id"), modes=modes, auth=auth
    )

get_clan_fireteam(fireteam_id, auth) async

Gets a specific fireteam.

Requires Authentication.

Required oauth2 scopes: ReadGroups

Parameters:

Name Type Description Default
fireteam_id int

The unique id of the fireteam.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
FireteamResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_clan_fireteam(self, fireteam_id: int, auth: "AuthData") -> "FireteamResponse":
    """
    Gets a specific fireteam.

    Warning: Requires Authentication.
        Required oauth2 scopes: ReadGroups

    Args:
        fireteam_id: The unique id of the fireteam.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_clan_fireteam(
        fireteam_id=fireteam_id, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_clan_leaderboards(maxtop, modes, statid, auth=None) async

Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

Parameters:

Name Type Description Default
maxtop int

Maximum number of top players to return. Use a large number to get entire leaderboard.

required
modes str

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

required
statid str

ID of stat to return rather than returning all Leaderboard stats.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, dict[str, DestinyLeaderboard]]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_clan_leaderboards(
    self, maxtop: int, modes: str, statid: str, auth: Optional["AuthData"] = None
) -> dict[str, dict[str, "DestinyLeaderboard"]]:
    """
    Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

    Args:
        maxtop: Maximum number of top players to return. Use a large number to get entire leaderboard.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        statid: ID of stat to return rather than returning all Leaderboard stats.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_clan_leaderboards(
        group_id=self._fuzzy_getattr("group_id"), maxtop=maxtop, modes=modes, statid=statid, auth=auth
    )

get_clan_weekly_reward_state(auth=None) async

Returns information on the weekly clan rewards and if the clan has earned them or not. Note that this will always report rewards as not redeemed.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyMilestone

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_clan_weekly_reward_state(self, auth: Optional["AuthData"] = None) -> "DestinyMilestone":
    """
    Returns information on the weekly clan rewards and if the clan has earned them or not. Note that this will always report rewards as not redeemed.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_clan_weekly_reward_state(group_id=self._fuzzy_getattr("group_id"), auth=auth)

get_group(auth=None) async

Get information about a specific group of the given ID.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
GroupResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_group(self, auth: Optional["AuthData"] = None) -> "GroupResponse":
    """
    Get information about a specific group of the given ID.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_group(group_id=self._fuzzy_getattr("group_id"), auth=auth)

get_group_edit_history(currentpage, auth) async

Get the list of edits made to a given group. Only accessible to group Admins and above.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 entries.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
SearchResultOfGroupEditHistory

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_group_edit_history(self, currentpage: int, auth: "AuthData") -> "SearchResultOfGroupEditHistory":
    """
    Get the list of edits made to a given group. Only accessible to group Admins and above.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 entries.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_group_edit_history(
        currentpage=currentpage, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_group_optional_conversations(auth=None) async

Gets a list of available optional conversation channels and their settings.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
list[GroupOptionalConversation]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_group_optional_conversations(
    self, auth: Optional["AuthData"] = None
) -> list["GroupOptionalConversation"]:
    """
    Gets a list of available optional conversation channels and their settings.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_group_optional_conversations(
        group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_invited_individuals(currentpage, auth) async

Get the list of users who have been invited into the group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 items per page.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
SearchResultOfGroupMemberApplication

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_invited_individuals(
    self, currentpage: int, auth: "AuthData"
) -> "SearchResultOfGroupMemberApplication":
    """
    Get the list of users who have been invited into the group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 items per page.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_invited_individuals(
        currentpage=currentpage, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

get_members_of_group(currentpage, member_type, name_search, auth=None) async

Get the list of members in a given group.

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 items per page.

required
member_type Union[RuntimeGroupMemberType, int]

Filter out other member types. Use None for all members.

required
name_search str

The name fragment upon which a search should be executed for members with matching display or unique names.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
SearchResultOfGroupMember

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_members_of_group(
    self,
    currentpage: int,
    member_type: Union["RuntimeGroupMemberType", int],
    name_search: str,
    auth: Optional["AuthData"] = None,
) -> "SearchResultOfGroupMember":
    """
    Get the list of members in a given group.

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 items per page.
        member_type: Filter out other member types. Use None for all members.
        name_search: The name fragment upon which a search should be executed for members with matching display or unique names.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_members_of_group(
        currentpage=currentpage,
        group_id=self._fuzzy_getattr("group_id"),
        member_type=member_type,
        name_search=name_search,
        auth=auth,
    )

get_my_clan_fireteams(include_closed, page, platform, auth, group_filter, lang_filter) async

Gets a listing of all fireteams that caller is an applicant, a member, or an alternate of.

Requires Authentication.

Required oauth2 scopes: ReadGroups

Parameters:

Name Type Description Default
include_closed bool

If true, return fireteams that have been closed.

required
page int

Deprecated parameter, ignored.

required
platform Union[FireteamPlatform, int]

The platform filter.

required
auth AuthData

Authentication information.

required
group_filter bool

If true, filter by clan. Otherwise, ignore the clan and show all of the user's fireteams.

required
lang_filter str

An optional language filter.

required

Returns:

Type Description
SearchResultOfFireteamResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_my_clan_fireteams(
    self,
    include_closed: bool,
    page: int,
    platform: Union["FireteamPlatform", int],
    auth: "AuthData",
    group_filter: bool,
    lang_filter: str,
) -> "SearchResultOfFireteamResponse":
    """
    Gets a listing of all fireteams that caller is an applicant, a member, or an alternate of.

    Warning: Requires Authentication.
        Required oauth2 scopes: ReadGroups

    Args:
        include_closed: If true, return fireteams that have been closed.
        page: Deprecated parameter, ignored.
        platform: The platform filter.
        auth: Authentication information.
        group_filter: If true, filter by clan. Otherwise, ignore the clan and show all of the user's fireteams.
        lang_filter: An optional language filter.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_my_clan_fireteams(
        group_id=self._fuzzy_getattr("group_id"),
        include_closed=include_closed,
        page=page,
        platform=platform,
        auth=auth,
        group_filter=group_filter,
        lang_filter=lang_filter,
    )

get_pending_memberships(currentpage, auth) async

Get the list of users who are awaiting a decision on their application to join a given group. Modified to include application info.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
currentpage int

Page number (starting with 1). Each page has a fixed size of 50 items per page.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
SearchResultOfGroupMemberApplication

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/clan.py
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async def get_pending_memberships(
    self, currentpage: int, auth: "AuthData"
) -> "SearchResultOfGroupMemberApplication":
    """
    Get the list of users who are awaiting a decision on their application to join a given group. Modified to include application info.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        currentpage: Page number (starting with 1). Each page has a fixed size of 50 items per page.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_pending_memberships(
        currentpage=currentpage, group_id=self._fuzzy_getattr("group_id"), auth=auth
    )

process_dict(data, client, *args, **kwargs) staticmethod

Model specific cleanup

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
dict

Clean json

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: dict, client: "Client", *args, **kwargs) -> dict:
    """
    Model specific cleanup

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj

    Returns:
        Clean json
    """
    return data

to_dict(_return_to_bungie_case=True)

Convert the model into a dict representation bungie accepts

Returns:

Type Description
dict

A dict which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self, _return_to_bungie_case: bool = True) -> dict:
    """
    Convert the model into a dict representation bungie accepts

    Returns:
        A dict which can be sent to bungie
    """

    result = {}

    for name, field in attrs.fields_dict(type(self)).items():
        if name.startswith("_") or name.startswith("manifest_"):
            continue

        value = getattr(self, name)
        if _return_to_bungie_case:
            name = self._convert_to_bungie_case(name)

        if inspect.ismethod(value) or inspect.isfunction(value):
            continue

        elif isinstance(value, dict):
            raise NotImplementedError(
                "Nested dict conversion is not currently implemented, since bungie does never require that info"
            )

        elif isinstance(value, list):
            list_results = []
            for entry in value:
                if hasattr(entry, "to_dict"):
                    list_results.append(entry.to_dict())
                else:
                    list_results.append(entry)

            result[name] = list_results

        else:
            if hasattr(value, "to_dict"):
                result[name] = value.to_dict()
            else:
                # convert to string if they are int64
                if field.metadata.get("int64", None) is True:
                    value = str(value)

                result[name] = value

    return result

FireteamUserInfoCard

Bases: BaseModel, DestinyUserMixin

No description given by bungie.

None Attributes: applicable_membership_types: The list of Membership Types indicating the platforms on which this Membership can be used. Not in Cross Save = its original membership type. Cross Save Primary = Any membership types it is overridding, and its original membership type Cross Save Overridden = Empty list bungie_global_display_name: The bungie global display name, if set. bungie_global_display_name_code: The bungie global display name code, if set. cross_save_override: If there is a cross save override in effect, this value will tell you the type that is overridding this one. display_name: Display Name the player has chosen for themselves. The display name is optional when the data type is used as input to a platform API. fireteam_display_name: No description given by bungie. fireteam_membership_type: No description given by bungie. icon_path: URL the Icon if available. is_public: If True, this is a public user membership. membership_id: Membership ID as they user is known in the Accounts service membership_type: Type of the membership. Not necessarily the native type. supplemental_display_name: A platform specific additional display name - ex: psn Real Name, bnet Unique Name, etc.

Source code in src/bungio/models/bungie/fireteam.py
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@custom_define()
class FireteamUserInfoCard(BaseModel, DestinyUserMixin):
    """
    _No description given by bungie._

    None
    Attributes:
        applicable_membership_types: The list of Membership Types indicating the platforms on which this Membership can be used.  Not in Cross Save = its original membership type. Cross Save Primary = Any membership types it is overridding, and its original membership type Cross Save Overridden = Empty list
        bungie_global_display_name: The bungie global display name, if set.
        bungie_global_display_name_code: The bungie global display name code, if set.
        cross_save_override: If there is a cross save override in effect, this value will tell you the type that is overridding this one.
        display_name: Display Name the player has chosen for themselves. The display name is optional when the data type is used as input to a platform API.
        fireteam_display_name: _No description given by bungie._
        fireteam_membership_type: _No description given by bungie._
        icon_path: URL the Icon if available.
        is_public: If True, this is a public user membership.
        membership_id: Membership ID as they user is known in the Accounts service
        membership_type: Type of the membership. Not necessarily the native type.
        supplemental_display_name: A platform specific additional display name - ex: psn Real Name, bnet Unique Name, etc.
    """

    applicable_membership_types: list[Union["BungieMembershipType", int]] = custom_field(
        converter=enum_converter("BungieMembershipType")
    )
    bungie_global_display_name: str = custom_field()
    bungie_global_display_name_code: int = custom_field()
    cross_save_override: Union["BungieMembershipType", int] = custom_field(
        converter=enum_converter("BungieMembershipType")
    )
    display_name: str = custom_field()
    fireteam_display_name: str = custom_field()
    fireteam_membership_type: Union["BungieMembershipType", int] = custom_field(
        converter=enum_converter("BungieMembershipType")
    )
    icon_path: str = custom_field()
    is_public: bool = custom_field()
    membership_id: int = custom_field(metadata={"int64": True})
    membership_type: Union["BungieMembershipType", int] = custom_field(converter=enum_converter("BungieMembershipType"))
    supplemental_display_name: str = custom_field()

full_bungie_name property

Return the formatted bungie name like it is seen in-game. This includes the four numbers

Returns:

Type Description
str

The full bungie name

_convert_to_bungie_case(string) cached staticmethod

Convert a string to how it is represented by bungie: my_name_string -> myNameString

Parameters:

Name Type Description Default
string str

The og string

required

Returns:

Type Description
str

The bungie string

Source code in src/bungio/models/base.py
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@staticmethod
@functools.cache
def _convert_to_bungie_case(string: str) -> str:
    """
    Convert a string to how it is represented by bungie: my_name_string -> myNameString

    Args:
        string: The og string

    Returns:
        The bungie string
    """

    if "_" not in string:
        return string
    else:
        split = string.split("_")
        return "".join((split[0], *(s.capitalize() for s in split[1:])))

_fuzzy_getattr(name)

Returns the objs attribute that fully matches the name, or if that does not exist, the first attribute that includes the name

Parameters:

Name Type Description Default
name str

The name to match

required

Raises:

Type Description
KeyError

If no match is found

Returns:

Type Description
Any

The attribute value

Source code in src/bungio/models/base.py
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def _fuzzy_getattr(self, name: str) -> Any:
    """
    Returns the objs attribute that fully matches the name, or if that does not exist, the first attribute that includes the name

    Args:
        name: The name to match

    Raises:
        KeyError: If no match is found

    Returns:
        The attribute value
    """

    try:
        found_attr = getattr(self, name)
        return found_attr
    except AttributeError:
        for attr_name in self.__dir__():
            if name in attr_name:
                return getattr(self, attr_name)
        raise KeyError(f"`{name}` not found in `{self.__dir__()}`")

approve_pending(data, group_id, auth) async

Approve the given membershipId to join the group/clan as long as they have applied.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationRequest

The required data for this request.

required
group_id int

ID of the group.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
bool

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def approve_pending(self, data: "GroupApplicationRequest", group_id: int, auth: "AuthData") -> bool:
    """
    Approve the given membershipId to join the group/clan as long as they have applied.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        group_id: ID of the group.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.approve_pending(
        data=data,
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

ban_member(data, group_id, auth) async

Bans the requested member from the requested group for the specified period of time.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupBanRequest

The required data for this request.

required
group_id int

Group ID that has the member to ban.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def ban_member(self, data: "GroupBanRequest", group_id: int, auth: "AuthData") -> int:
    """
    Bans the requested member from the requested group for the specified period of time.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        group_id: Group ID that has the member to ban.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.ban_member(
        data=data,
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

edit_group_membership(group_id, member_type, auth) async

Edit the membership type of a given member. You must have suitable permissions in the group to perform this operation.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
group_id int

ID of the group to which the member belongs.

required
member_type Union[RuntimeGroupMemberType, int]

New membertype for the specified member.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def edit_group_membership(
    self, group_id: int, member_type: Union["RuntimeGroupMemberType", int], auth: "AuthData"
) -> int:
    """
    Edit the membership type of a given member. You must have suitable permissions in the group to perform this operation.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        group_id: ID of the group to which the member belongs.
        member_type: New membertype for the specified member.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.edit_group_membership(
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        member_type=member_type,
        auth=auth,
    )

fetch_manifest_information(include=None, exclude=None, _cache=None) async

Fill the model in-place with information from the manifest.

Example

Fill every attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information()
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is not None

Fill only some attribute

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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is not None
assert model.manifest_reference_id is None
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model: DestinyHistoricalStatsActivity
await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
assert model.manifest_director_activity_hash is None
assert model.manifest_reference_id is not None

Parameters:

Name Type Description Default
include Optional[list[str]]

A list of attributes you want to include. Excludes everything not mentioned

None
exclude Optional[list[str]]

A list of attributes you want to exclude. Includes everything not mentioned

None
Source code in src/bungio/models/base.py
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async def fetch_manifest_information(
    self, include: Optional[list[str]] = None, exclude: Optional[list[str]] = None, _cache: Optional[dict] = None
):
    """
    Fill the model in-place with information from the manifest.

    Example:
        Fill every attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information()
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is not None
        ```

        Fill only some attribute
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(include=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is not None
        assert model.manifest_reference_id is None
        ```
        ```py
        model: DestinyHistoricalStatsActivity
        await model.fetch_manifest_information(exclude=["manifest_director_activity_hash"])
        assert model.manifest_director_activity_hash is None
        assert model.manifest_reference_id is not None
        ```

    Args:
        include: A list of attributes you want to include. Excludes everything not mentioned
        exclude:  A list of attributes you want to exclude. Includes everything not mentioned
    """

    if not isinstance(self._client.manifest_storage, AsyncEngine):
        raise ValueError("Client.manifest_storage must be set up to use this")

    if not _cache:
        _cache = {}

    class_definition = attrs.fields_dict(type(self))  # noqa

    # loop through the class attributes
    for name in self.__dir__():
        if name.startswith("__"):
            continue

        if include and name not in include:
            continue
        if exclude and name in exclude:
            continue

        # manifest entries
        if name.startswith("manifest_"):
            striped_name = name.removeprefix("manifest_")
            value = getattr(self, striped_name)

            if value is MISSING:
                return

            # check the cache to avoid infinite recursion
            if cached := _cache.get(value, None):
                manifest_value = cached

            else:
                attr_definition = class_definition[name]
                manifest_class_name = attr_definition.type.__str__().removesuffix("')]").split("'")[-1]
                manifest_value = await self._client.manifest.fetch(
                    manifest_class=getattr(models, manifest_class_name), value=value
                )

                _cache[value] = manifest_value

                # check if the model has manifest models itself
                if manifest_value:
                    await manifest_value.fetch_manifest_information(_cache=_cache)

            setattr(self, name, manifest_value)

        # sub models which may have manifest entries too
        elif hasattr((value := getattr(self, name)), "fetch_manifest_information"):
            await value.fetch_manifest_information(_cache=_cache)

from_dict(data, client, recursive=False, *args, **kwargs) async classmethod

Convert json data to this model

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required
recursive bool

If this was called recursively

False

Returns:

Type Description
BaseModel

The model

Source code in src/bungio/models/base.py
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@classmethod
async def from_dict(cls, data: dict, client: "Client", recursive: bool = False, *args, **kwargs) -> BaseModel:
    """
    Convert json data to this model

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj
        recursive: If this was called recursively

    Returns:
        The model
    """

    if isinstance(data, cls):
        return data

    if not isinstance(data, dict):
        raise ValueError

    if "Response" in data:
        data = data["Response"]

    # also use the kwargs as data
    data = kwargs | data
    data = cls.process_dict(data=data, client=client)

    prepared = {}
    for name, field in attrs.fields_dict(cls).items():
        if field.init and name != "_client":
            default = field.default

            # get the value we want. This also skips the manifest_... entries since they have no value and a default
            bungie_name = cls._convert_to_bungie_case(name)
            value = data.get(bungie_name, attrs.NOTHING)

            # bungie is veeery inconsistent and sometimes like to start their params with an upper case for some reason
            # only sometimes tho :)
            if value is attrs.NOTHING:
                value = data.get(f"{bungie_name[0].capitalize()}{bungie_name[1:]}", attrs.NOTHING)

            # sadly bungie sometimes does not return info without marking that fact in the api specs
            if value is attrs.NOTHING and default is attrs.NOTHING:
                default = MISSING

            if value is attrs.NOTHING:
                value = default

            else:
                value = await cls._convert_to_type(
                    field_type=field.type, field_metadata=field.metadata, value=value, client=client
                )

            # set the attr
            prepared[name] = value

    res = cls(**prepared)  # noqa

    # fill the manifest information
    if not recursive and res._client.always_return_manifest_information:
        await res.fetch_manifest_information()

    return res

get_bungie_rewards_for_platform_user(auth) async

Returns the bungie rewards for the targeted user when a platform membership Id and Type are used.

Requires Authentication.

Required oauth2 scopes: ReadAndApplyTokens

Parameters:

Name Type Description Default
auth AuthData

Authentication information.

required

Returns:

Type Description
dict[str, BungieRewardDisplay]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_bungie_rewards_for_platform_user(self, auth: "AuthData") -> dict[str, "BungieRewardDisplay"]:
    """
    Returns the bungie rewards for the targeted user when a platform membership Id and Type are used.

    Warning: Requires Authentication.
        Required oauth2 scopes: ReadAndApplyTokens

    Args:
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_bungie_rewards_for_platform_user(
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

get_groups_for_member(filter, group_type, auth=None) async

Get information about the groups that a given member has joined.

Parameters:

Name Type Description Default
filter Union[GroupsForMemberFilter, int]

Filter apply to list of joined groups.

required
group_type Union[GroupType, int]

Type of group the supplied member founded.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
GetGroupsForMemberResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_groups_for_member(
    self,
    filter: Union["GroupsForMemberFilter", int],
    group_type: Union["GroupType", int],
    auth: Optional["AuthData"] = None,
) -> "GetGroupsForMemberResponse":
    """
    Get information about the groups that a given member has joined.

    Args:
        filter: Filter apply to list of joined groups.
        group_type: Type of group the supplied member founded.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_groups_for_member(
        filter=filter,
        group_type=group_type,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

get_historical_stats_for_account(groups, auth=None) async

Gets aggregate historical stats organized around each character for a given account.

Parameters:

Name Type Description Default
groups list[Union[DestinyStatsGroupType, int]]

Groups of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyHistoricalStatsAccountResult

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_historical_stats_for_account(
    self, groups: list[Union["DestinyStatsGroupType", int]], auth: Optional["AuthData"] = None
) -> "DestinyHistoricalStatsAccountResult":
    """
    Gets aggregate historical stats organized around each character for a given account.

    Args:
        groups: Groups of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_historical_stats_for_account(
        destiny_membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        groups=groups,
        auth=auth,
    )

get_item(item_instance_id, components, auth=None) async

Retrieve the details of an instanced Destiny Item. An instanced Destiny item is one with an ItemInstanceId. Non-instanced items, such as materials, have no useful instance-specific details and thus are not queryable here.

Parameters:

Name Type Description Default
item_instance_id int

The Instance ID of the destiny item.

required
components list[Union[DestinyComponentType, int]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyItemResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_item(
    self,
    item_instance_id: int,
    components: list[Union["DestinyComponentType", int]],
    auth: Optional["AuthData"] = None,
) -> "DestinyItemResponse":
    """
    Retrieve the details of an instanced Destiny Item. An instanced Destiny item is one with an ItemInstanceId. Non-instanced items, such as materials, have no useful instance-specific details and thus are not queryable here.

    Args:
        item_instance_id: The Instance ID of the destiny item.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_item(
        destiny_membership_id=self._fuzzy_getattr("membership_id"),
        item_instance_id=item_instance_id,
        membership_type=self._fuzzy_getattr("membership_type"),
        components=components,
        auth=auth,
    )

get_leaderboards(maxtop, modes, statid, auth=None) async

Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been implemented. It is being returned for a preview of future functionality, and for public comment/suggestion/preparation.

Parameters:

Name Type Description Default
maxtop int

Maximum number of top players to return. Use a large number to get entire leaderboard.

required
modes str

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

required
statid str

ID of stat to return rather than returning all Leaderboard stats.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, dict[str, DestinyLeaderboard]]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_leaderboards(
    self, maxtop: int, modes: str, statid: str, auth: Optional["AuthData"] = None
) -> dict[str, dict[str, "DestinyLeaderboard"]]:
    """
    Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been implemented. It is being returned for a preview of future functionality, and for public comment/suggestion/preparation.

    Args:
        maxtop: Maximum number of top players to return. Use a large number to get entire leaderboard.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        statid: ID of stat to return rather than returning all Leaderboard stats.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_leaderboards(
        destiny_membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        maxtop=maxtop,
        modes=modes,
        statid=statid,
        auth=auth,
    )

get_linked_profiles(get_all_memberships, auth=None) async

Returns a summary information about all profiles linked to the requesting membership type/membership ID that have valid Destiny information. The passed-in Membership Type/Membership ID may be a Bungie.Net membership or a Destiny membership. It only returns the minimal amount of data to begin making more substantive requests, but will hopefully serve as a useful alternative to UserServices for people who just care about Destiny data. Note that it will only return linked accounts whose linkages you are allowed to view.

Parameters:

Name Type Description Default
get_all_memberships bool

(optional) if set to 'true', all memberships regardless of whether they're obscured by overrides will be returned. Normal privacy restrictions on account linking will still apply no matter what.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyLinkedProfilesResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_linked_profiles(
    self, get_all_memberships: bool, auth: Optional["AuthData"] = None
) -> "DestinyLinkedProfilesResponse":
    """
    Returns a summary information about all profiles linked to the requesting membership type/membership ID that have valid Destiny information. The passed-in Membership Type/Membership ID may be a Bungie.Net membership or a Destiny membership. It only returns the minimal amount of data to begin making more substantive requests, but will hopefully serve as a useful alternative to UserServices for people who just care about Destiny data. Note that it will only return linked accounts whose linkages you are allowed to view.

    Args:
        get_all_memberships: (optional) if set to 'true', all memberships regardless of whether they're obscured by overrides will be returned. Normal privacy restrictions on account linking will still apply no matter what.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_linked_profiles(
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        get_all_memberships=get_all_memberships,
        auth=auth,
    )

get_membership_data_by_id(auth=None) async

Returns a list of accounts associated with the supplied membership ID and membership type. This will include all linked accounts (even when hidden) if supplied credentials permit it.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
UserMembershipData

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_membership_data_by_id(self, auth: Optional["AuthData"] = None) -> "UserMembershipData":
    """
    Returns a list of accounts associated with the supplied membership ID and membership type. This will include all linked accounts (even when hidden) if supplied credentials permit it.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_membership_data_by_id(
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

get_potential_groups_for_member(filter, group_type, auth=None) async

Get information about the groups that a given member has applied to or been invited to.

Parameters:

Name Type Description Default
filter Union[GroupPotentialMemberStatus, int]

Filter apply to list of potential joined groups.

required
group_type Union[GroupType, int]

Type of group the supplied member applied.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
GroupPotentialMembershipSearchResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_potential_groups_for_member(
    self,
    filter: Union["GroupPotentialMemberStatus", int],
    group_type: Union["GroupType", int],
    auth: Optional["AuthData"] = None,
) -> "GroupPotentialMembershipSearchResponse":
    """
    Get information about the groups that a given member has applied to or been invited to.

    Args:
        filter: Filter apply to list of potential joined groups.
        group_type: Type of group the supplied member applied.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_potential_groups_for_member(
        filter=filter,
        group_type=group_type,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

get_profile(components, auth=None) async

Returns Destiny Profile information for the supplied membership.

Parameters:

Name Type Description Default
components list[Union[DestinyComponentType, int]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyProfileResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def get_profile(
    self, components: list[Union["DestinyComponentType", int]], auth: Optional["AuthData"] = None
) -> "DestinyProfileResponse":
    """
    Returns Destiny Profile information for the supplied membership.

    Args:
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.get_profile(
        destiny_membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        components=components,
        auth=auth,
    )

individual_group_invite(data, group_id, auth) async

Invite a user to join this group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
data GroupApplicationRequest

The required data for this request.

required
group_id int

ID of the group you would like to join.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
GroupApplicationResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def individual_group_invite(
    self, data: "GroupApplicationRequest", group_id: int, auth: "AuthData"
) -> "GroupApplicationResponse":
    """
    Invite a user to join this group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        data: The required data for this request.
        group_id: ID of the group you would like to join.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.individual_group_invite(
        data=data,
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

individual_group_invite_cancel(group_id, auth) async

Cancels a pending invitation to join a group.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
group_id int

ID of the group you would like to join.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
GroupApplicationResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def individual_group_invite_cancel(self, group_id: int, auth: "AuthData") -> "GroupApplicationResponse":
    """
    Cancels a pending invitation to join a group.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        group_id: ID of the group you would like to join.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.individual_group_invite_cancel(
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

kick_member(group_id, auth) async

Kick a member from the given group, forcing them to reapply if they wish to re-join the group. You must have suitable permissions in the group to perform this operation.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
group_id int

Group ID to kick the user from.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
GroupMemberLeaveResult

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def kick_member(self, group_id: int, auth: "AuthData") -> "GroupMemberLeaveResult":
    """
    Kick a member from the given group, forcing them to reapply if they wish to re-join the group. You must have suitable permissions in the group to perform this operation.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        group_id: Group ID to kick the user from.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.kick_member(
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

process_dict(data, client, *args, **kwargs) staticmethod

Model specific cleanup

Parameters:

Name Type Description Default
data dict

The json representation of the model, usually received by bungie

required
client 'Client'

The client obj

required

Returns:

Type Description
dict

Clean json

Source code in src/bungio/models/base.py
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@staticmethod
def process_dict(data: dict, client: "Client", *args, **kwargs) -> dict:
    """
    Model specific cleanup

    Args:
        data: The json representation of the model, usually received by bungie
        client: The client obj

    Returns:
        Clean json
    """
    return data

recover_group_for_founder(group_type, auth=None) async

Allows a founder to manually recover a group they can see in game but not on bungie.net

Parameters:

Name Type Description Default
group_type Union[GroupType, int]

Type of group the supplied member founded.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
GroupMembershipSearchResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def recover_group_for_founder(
    self, group_type: Union["GroupType", int], auth: Optional["AuthData"] = None
) -> "GroupMembershipSearchResponse":
    """
    Allows a founder to manually recover a group they can see in game but not on bungie.net

    Args:
        group_type: Type of group the supplied member founded.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.recover_group_for_founder(
        group_type=group_type,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

to_dict(_return_to_bungie_case=True)

Convert the model into a dict representation bungie accepts

Returns:

Type Description
dict

A dict which can be sent to bungie

Source code in src/bungio/models/base.py
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def to_dict(self, _return_to_bungie_case: bool = True) -> dict:
    """
    Convert the model into a dict representation bungie accepts

    Returns:
        A dict which can be sent to bungie
    """

    result = {}

    for name, field in attrs.fields_dict(type(self)).items():
        if name.startswith("_") or name.startswith("manifest_"):
            continue

        value = getattr(self, name)
        if _return_to_bungie_case:
            name = self._convert_to_bungie_case(name)

        if inspect.ismethod(value) or inspect.isfunction(value):
            continue

        elif isinstance(value, dict):
            raise NotImplementedError(
                "Nested dict conversion is not currently implemented, since bungie does never require that info"
            )

        elif isinstance(value, list):
            list_results = []
            for entry in value:
                if hasattr(entry, "to_dict"):
                    list_results.append(entry.to_dict())
                else:
                    list_results.append(entry)

            result[name] = list_results

        else:
            if hasattr(value, "to_dict"):
                result[name] = value.to_dict()
            else:
                # convert to string if they are int64
                if field.metadata.get("int64", None) is True:
                    value = str(value)

                result[name] = value

    return result

unban_member(group_id, auth) async

Unbans the requested member, allowing them to re-apply for membership.

Requires Authentication.

Required oauth2 scopes: AdminGroups

Parameters:

Name Type Description Default
group_id int
required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def unban_member(self, group_id: int, auth: "AuthData") -> int:
    """
    Unbans the requested member, allowing them to re-apply for membership.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdminGroups

    Args:
        group_id:
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    return await self._client.api.unban_member(
        group_id=group_id,
        membership_id=self._fuzzy_getattr("membership_id"),
        membership_type=self._fuzzy_getattr("membership_type"),
        auth=auth,
    )

yield_activity_history(mode, earliest_allowed_datetime=None, latest_allowed_datetime=None, auth=None) async

Yields account activity history, no matter the character. Sorted by date descending, the latest one first.

Parameters:

Name Type Description Default
mode Union[DestinyActivityModeType, int]

A filter for the activity mode to be returned. None returns all activities. See the documentation for DestinyActivityModeType for valid values, and pass in string representation.

required
earliest_allowed_datetime Optional[datetime]

The earliest time the activity is allowed to have, fe. only entries after the 1/1/2020.

None
latest_allowed_datetime Optional[datetime]

The latest time the activity is allowed to have, fe. only entries before the 1/1/2020.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
AsyncGenerator[DestinyHistoricalStatsPeriodGroup, None]

A generator for the model which is returned by bungie. General endpoint information.

Source code in src/bungio/models/mixins/user.py
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async def yield_activity_history(
    self,
    mode: Union["DestinyActivityModeType", int],
    earliest_allowed_datetime: Optional[datetime] = None,
    latest_allowed_datetime: Optional[datetime] = None,
    auth: Optional["AuthData"] = None,
) -> AsyncGenerator["DestinyHistoricalStatsPeriodGroup", None]:
    """
    Yields account activity history, no matter the character. Sorted by date descending, the latest one first.

    Args:
        mode: A filter for the activity mode to be returned. None returns all activities. See the documentation for DestinyActivityModeType for valid values, and pass in string representation.
        earliest_allowed_datetime: The earliest time the activity is allowed to have, fe. only entries after the 1/1/2020.
        latest_allowed_datetime: The latest time the activity is allowed to have, fe. only entries before the 1/1/2020.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        A generator for the model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """
    from bungio.models.basic import DestinyCharacter

    # get character ids and gen functions
    # use the stats page to also get deleted chars
    data = await self.get_historical_stats_for_account(groups=[0], auth=auth)

    characters = [
        DestinyCharacter(
            membership_id=self._fuzzy_getattr("membership_id"),
            membership_type=self._fuzzy_getattr("membership_type"),
            character_id=character.character_id,
        )
        for character in data.characters
    ]

    funcs = {
        i: character.yield_activity_history(
            mode=mode,
            earliest_allowed_datetime=earliest_allowed_datetime,
            latest_allowed_datetime=latest_allowed_datetime,
            auth=auth,
        )
        for i, character in enumerate(characters)
    }

    # gen the first values
    entries = {i: await anext(func, None) for i, func in funcs.items()}

    # loop through all generators and return the newest values
    while True:
        # calculate the newest entry
        newest: Optional["DestinyHistoricalStatsPeriodGroup"] = None
        newest_index: int = 0
        for i, entry in entries.items():
            if entry is not None and (newest is None or entry.period > newest.period):
                newest = entry
                newest_index = i

        if newest:
            yield newest

            # get a new value from the func that just yielded
            entries[newest_index] = await anext(funcs[newest_index], None)
        else:
            break