Skip to content

Destiny2 Routes

Destiny2RouteInterface

Bases: Destiny2RouteInterface

Source code in src/bungio/api/overwrites/destiny2.py
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
@custom_define()
class Destiny2RouteInterface(destiny2.Destiny2RouteInterface):
    async def get_destiny_entity_definition(
        self, entity_type: Type[ManifestModel], hash_identifier: int, auth: Optional[AuthData] = None
    ) -> ManifestModel:
        """
        Returns the static definition of an entity of the given Type and hash identifier. Examine the API Documentation for the Type Names of entities that
        have their own definitions. Note that the return type will always *inherit from* DestinyDefinition, but the specific type returned will be the
        requested entity type if it can be found. Please don't use this as a chatty alternative to the Manifest database if you require large sets of data,
        but for simple and one-off accesses this should be handy.

        Args:
            entity_type: The type of entity for whom you would like results. These correspond to the entity's definition contract name. For instance, if you are looking for items, this property should be 'DestinyInventoryItemDefinition'. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is tentatively in final form, but there may be bugs that prevent desirable operation.
            hash_identifier: The hash identifier for the specific Entity you want returned.
            auth: Authentication information. Required when users with a private profile are queried.

        Returns:
            The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
        """

        response = await self._client.http.get_destiny_entity_definition(
            entity_type=entity_type.__name__, hash_identifier=hash_identifier, auth=auth
        )
        return await entity_type.from_dict(data=response, client=self._client)

awa_get_action_token(correlation_id, auth) async

Returns the action token if user approves the request.

Requires Authentication.

Required oauth2 scopes: AdvancedWriteActions

Parameters:

Name Type Description Default
correlation_id str

The identifier for the advanced write action request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
AwaAuthorizationResult

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
async def awa_get_action_token(self, correlation_id: str, auth: AuthData) -> AwaAuthorizationResult:
    """
    Returns the action token if user approves the request.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdvancedWriteActions

    Args:
        correlation_id: The identifier for the advanced write action request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.awa_get_action_token(correlation_id=correlation_id, auth=auth)
    return await AwaAuthorizationResult.from_dict(
        data=response, client=self._client, correlation_id=correlation_id, auth=auth
    )

awa_initialize_request(data, auth) async

Initialize a request to perform an advanced write action.

Requires Authentication.

Required oauth2 scopes: AdvancedWriteActions

Parameters:

Name Type Description Default
data AwaPermissionRequested

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
AwaInitializeResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
async def awa_initialize_request(self, data: AwaPermissionRequested, auth: AuthData) -> AwaInitializeResponse:
    """
    Initialize a request to perform an advanced write action.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdvancedWriteActions

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.awa_initialize_request(
        auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return await AwaInitializeResponse.from_dict(data=response, client=self._client, auth=auth)

awa_provide_authorization_result(data, auth=None) async

Provide the result of the user interaction. Called by the Bungie Destiny App to approve or reject a request.

Parameters:

Name Type Description Default
data AwaUserResponse

The required data for this request.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
async def awa_provide_authorization_result(self, data: AwaUserResponse, auth: Optional[AuthData] = None) -> int:
    """
    Provide the result of the user interaction. Called by the Bungie Destiny App to approve or reject a request.

    Args:
        data: The required data for this request.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.awa_provide_authorization_result(
        auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return response["Response"]

clear_loadout(data, auth) async

Clear the identifiers and items of a loadout.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyLoadoutActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
async def clear_loadout(self, data: DestinyLoadoutActionRequest, auth: AuthData) -> int:
    """
    Clear the identifiers and items of a loadout.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.clear_loadout(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

equip_item(data, auth) async

Equip an item. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyItemActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
async def equip_item(self, data: DestinyItemActionRequest, auth: AuthData) -> int:
    """
    Equip an item. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.equip_item(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

equip_items(data, auth) async

Equip a list of items by itemInstanceIds. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline. Any items not found on your character will be ignored.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyItemSetActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
DestinyEquipItemResults

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
async def equip_items(self, data: DestinyItemSetActionRequest, auth: AuthData) -> DestinyEquipItemResults:
    """
    Equip a list of items by itemInstanceIds. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline. Any items not found on your character will be ignored.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.equip_items(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return await DestinyEquipItemResults.from_dict(data=response, client=self._client, auth=auth)

equip_loadout(data, auth) async

Equip a loadout. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyLoadoutActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
async def equip_loadout(self, data: DestinyLoadoutActionRequest, auth: AuthData) -> int:
    """
    Equip a loadout. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.equip_loadout(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

get_activity_history(character_id, destiny_membership_id, membership_type, count=None, mode=None, page=None, auth=None) async

Gets activity history stats for indicated character.

Parameters:

Name Type Description Default
character_id int

The id of the character to retrieve.

required
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
count Optional[int]

Number of rows to return

None
mode Optional[Union[DestinyActivityModeType, int]]

A filter for the activity mode to be returned. None returns all activities. See the documentation for DestinyActivityModeType for valid values, and pass in string representation.

None
page Optional[int]

Page number to return, starting with 0.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyActivityHistoryResults

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
async def get_activity_history(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    count: Optional[int] = None,
    mode: Optional[Union[DestinyActivityModeType, int]] = None,
    page: Optional[int] = None,
    auth: Optional[AuthData] = None,
) -> DestinyActivityHistoryResults:
    """
    Gets activity history stats for indicated character.

    Args:
        character_id: The id of the character to retrieve.
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        count: Number of rows to return
        mode: A filter for the activity mode to be returned. None returns all activities. See the documentation for DestinyActivityModeType for valid values, and pass in string representation.
        page: Page number to return, starting with 0.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_activity_history(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        count=count if count is not None else None,
        mode=getattr(mode, "value", mode) if mode is not None else None,
        page=page if page is not None else None,
        auth=auth,
    )
    return await DestinyActivityHistoryResults.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        count=count,
        mode=mode,
        page=page,
        auth=auth,
    )

get_character(character_id, destiny_membership_id, membership_type, components=None, auth=None) async

Returns character information for the supplied character.

Parameters:

Name Type Description Default
character_id int

ID of the character.

required
destiny_membership_id int

Destiny membership ID.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyCharacterResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
async def get_character(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyCharacterResponse:
    """
    Returns character information for the supplied character.

    Args:
        character_id: ID of the character.
        destiny_membership_id: Destiny membership ID.
        membership_type: A valid non-BungieNet membership type.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_character(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        auth=auth,
    )
    return await DestinyCharacterResponse.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        components=components,
        auth=auth,
    )

get_clan_aggregate_stats(group_id, modes=None, auth=None) async

Gets aggregated stats for a clan using the same categories as the clan leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

Parameters:

Name Type Description Default
group_id int

Group ID of the clan whose leaderboards you wish to fetch.

required
modes Optional[str]

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
list[DestinyClanAggregateStat]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
async def get_clan_aggregate_stats(
    self, group_id: int, modes: Optional[str] = None, auth: Optional[AuthData] = None
) -> list[DestinyClanAggregateStat]:
    """
    Gets aggregated stats for a clan using the same categories as the clan leaderboards. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

    Args:
        group_id: Group ID of the clan whose leaderboards you wish to fetch.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_clan_aggregate_stats(
        group_id=group_id, modes=modes if modes is not None else None, auth=auth
    )
    return [
        await DestinyClanAggregateStat.from_dict(
            data=value, client=self._client, group_id=group_id, modes=modes, auth=auth
        )
        for value in response["Response"]
    ]

get_clan_banner_source(auth=None) async

Returns the dictionary of values for the Clan Banner

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
252
253
254
255
256
257
258
259
260
261
262
263
264
async def get_clan_banner_source(self, auth: Optional[AuthData] = None) -> dict:
    """
    Returns the dictionary of values for the Clan Banner

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_clan_banner_source(auth=auth)
    return response["Response"]

get_clan_leaderboards(group_id, maxtop=None, modes=None, statid=None, auth=None) async

Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

Parameters:

Name Type Description Default
group_id int

Group ID of the clan whose leaderboards you wish to fetch.

required
maxtop Optional[int]

Maximum number of top players to return. Use a large number to get entire leaderboard.

None
modes Optional[str]

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

None
statid Optional[str]

ID of stat to return rather than returning all Leaderboard stats.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, dict[str, DestinyLeaderboard]]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
async def get_clan_leaderboards(
    self,
    group_id: int,
    maxtop: Optional[int] = None,
    modes: Optional[str] = None,
    statid: Optional[str] = None,
    auth: Optional[AuthData] = None,
) -> dict[str, dict[str, DestinyLeaderboard]]:
    """
    Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

    Args:
        group_id: Group ID of the clan whose leaderboards you wish to fetch.
        maxtop: Maximum number of top players to return. Use a large number to get entire leaderboard.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        statid: ID of stat to return rather than returning all Leaderboard stats.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_clan_leaderboards(
        group_id=group_id,
        maxtop=maxtop if maxtop is not None else None,
        modes=modes if modes is not None else None,
        statid=statid if statid is not None else None,
        auth=auth,
    )
    return {
        key: {
            key2: await DestinyLeaderboard.from_dict(
                data=value2,
                client=self._client,
                group_id=group_id,
                maxtop=maxtop,
                modes=modes,
                statid=statid,
                auth=auth,
            )
            async for key2, value2 in AllowAsyncIteration(value.items())
        }
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_clan_weekly_reward_state(group_id, auth=None) async

Returns information on the weekly clan rewards and if the clan has earned them or not. Note that this will always report rewards as not redeemed.

Parameters:

Name Type Description Default
group_id int

A valid group id of clan.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyMilestone

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
237
238
239
240
241
242
243
244
245
246
247
248
249
250
async def get_clan_weekly_reward_state(self, group_id: int, auth: Optional[AuthData] = None) -> DestinyMilestone:
    """
    Returns information on the weekly clan rewards and if the clan has earned them or not. Note that this will always report rewards as not redeemed.

    Args:
        group_id: A valid group id of clan.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_clan_weekly_reward_state(group_id=group_id, auth=auth)
    return await DestinyMilestone.from_dict(data=response, client=self._client, group_id=group_id, auth=auth)

get_collectible_node_details(character_id, collectible_presentation_node_hash, destiny_membership_id, membership_type, components=None, auth=None) async

Given a Presentation Node that has Collectibles as direct descendants, this will return item details about those descendants in the context of the requesting character.

Parameters:

Name Type Description Default
character_id int

The Destiny Character ID of the character for whom we're getting collectible detail info.

required
collectible_presentation_node_hash int

The hash identifier of the Presentation Node for whom we should return collectible details. Details will only be returned for collectibles that are direct descendants of this node.

required
destiny_membership_id int

Destiny membership ID of another user. You may be denied.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyCollectibleNodeDetailResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
async def get_collectible_node_details(
    self,
    character_id: int,
    collectible_presentation_node_hash: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyCollectibleNodeDetailResponse:
    """
    Given a Presentation Node that has Collectibles as direct descendants, this will return item details about those descendants in the context of the requesting character.

    Args:
        character_id: The Destiny Character ID of the character for whom we're getting collectible detail info.
        collectible_presentation_node_hash: The hash identifier of the Presentation Node for whom we should return collectible details. Details will only be returned for collectibles that are direct descendants of this node.
        destiny_membership_id: Destiny membership ID of another user. You may be denied.
        membership_type: A valid non-BungieNet membership type.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_collectible_node_details(
        character_id=character_id,
        collectible_presentation_node_hash=collectible_presentation_node_hash,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        auth=auth,
    )
    return await DestinyCollectibleNodeDetailResponse.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        collectible_presentation_node_hash=collectible_presentation_node_hash,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        components=components,
        auth=auth,
    )

get_destiny_aggregate_activity_stats(character_id, destiny_membership_id, membership_type, auth=None) async

Gets all activities the character has participated in together with aggregate statistics for those activities.

Parameters:

Name Type Description Default
character_id int

The specific character whose activities should be returned.

required
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyAggregateActivityResults

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
async def get_destiny_aggregate_activity_stats(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    auth: Optional[AuthData] = None,
) -> DestinyAggregateActivityResults:
    """
    Gets all activities the character has participated in together with aggregate statistics for those activities.

    Args:
        character_id: The specific character whose activities should be returned.
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_destiny_aggregate_activity_stats(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        auth=auth,
    )
    return await DestinyAggregateActivityResults.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        auth=auth,
    )

get_destiny_entity_definition(entity_type, hash_identifier, auth=None) async

Returns the static definition of an entity of the given Type and hash identifier. Examine the API Documentation for the Type Names of entities that have their own definitions. Note that the return type will always inherit from DestinyDefinition, but the specific type returned will be the requested entity type if it can be found. Please don't use this as a chatty alternative to the Manifest database if you require large sets of data, but for simple and one-off accesses this should be handy.

Parameters:

Name Type Description Default
entity_type Type[ManifestModel]

The type of entity for whom you would like results. These correspond to the entity's definition contract name. For instance, if you are looking for items, this property should be 'DestinyInventoryItemDefinition'. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is tentatively in final form, but there may be bugs that prevent desirable operation.

required
hash_identifier int

The hash identifier for the specific Entity you want returned.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried.

None

Returns:

Type Description
ManifestModel

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/overwrites/destiny2.py
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
async def get_destiny_entity_definition(
    self, entity_type: Type[ManifestModel], hash_identifier: int, auth: Optional[AuthData] = None
) -> ManifestModel:
    """
    Returns the static definition of an entity of the given Type and hash identifier. Examine the API Documentation for the Type Names of entities that
    have their own definitions. Note that the return type will always *inherit from* DestinyDefinition, but the specific type returned will be the
    requested entity type if it can be found. Please don't use this as a chatty alternative to the Manifest database if you require large sets of data,
    but for simple and one-off accesses this should be handy.

    Args:
        entity_type: The type of entity for whom you would like results. These correspond to the entity's definition contract name. For instance, if you are looking for items, this property should be 'DestinyInventoryItemDefinition'. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is tentatively in final form, but there may be bugs that prevent desirable operation.
        hash_identifier: The hash identifier for the specific Entity you want returned.
        auth: Authentication information. Required when users with a private profile are queried.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_destiny_entity_definition(
        entity_type=entity_type.__name__, hash_identifier=hash_identifier, auth=auth
    )
    return await entity_type.from_dict(data=response, client=self._client)

get_destiny_manifest(auth=None) async

Returns the current version of the manifest as a json object.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyManifest

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
64
65
66
67
68
69
70
71
72
73
74
75
76
async def get_destiny_manifest(self, auth: Optional[AuthData] = None) -> DestinyManifest:
    """
    Returns the current version of the manifest as a json object.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_destiny_manifest(auth=auth)
    return await DestinyManifest.from_dict(data=response, client=self._client, auth=auth)

get_historical_stats(character_id, destiny_membership_id, membership_type, dayend=None, daystart=None, groups=None, modes=None, period_type=None, auth=None) async

Gets historical stats for indicated character.

Parameters:

Name Type Description Default
character_id int

The id of the character to retrieve. You can omit this character ID or set it to 0 to get aggregate stats across all characters.

required
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
dayend Optional[datetime]

Last day to return when daily stats are requested. Use the format YYYY-MM-DD. Currently, we cannot allow more than 31 days of daily data to be requested in a single request.

None
daystart Optional[datetime]

First day to return when daily stats are requested. Use the format YYYY-MM-DD. Currently, we cannot allow more than 31 days of daily data to be requested in a single request.

None
groups Optional[list[Union[DestinyStatsGroupType, int]]]

Group of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals

None
modes Optional[list[Union[DestinyActivityModeType, int]]]

Game modes to return. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

None
period_type Optional[Union[PeriodType, int]]

Indicates a specific period type to return. Optional. May be: Daily, AllTime, or Activity

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, DestinyHistoricalStatsByPeriod]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
async def get_historical_stats(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    dayend: Optional[datetime] = None,
    daystart: Optional[datetime] = None,
    groups: Optional[list[Union[DestinyStatsGroupType, int]]] = None,
    modes: Optional[list[Union[DestinyActivityModeType, int]]] = None,
    period_type: Optional[Union[PeriodType, int]] = None,
    auth: Optional[AuthData] = None,
) -> dict[str, DestinyHistoricalStatsByPeriod]:
    """
    Gets historical stats for indicated character.

    Args:
        character_id: The id of the character to retrieve. You can omit this character ID or set it to 0 to get aggregate stats across all characters.
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        dayend: Last day to return when daily stats are requested. Use the format YYYY-MM-DD. Currently, we cannot allow more than 31 days of daily data to be requested in a single request.
        daystart: First day to return when daily stats are requested. Use the format YYYY-MM-DD. Currently, we cannot allow more than 31 days of daily data to be requested in a single request.
        groups: Group of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals
        modes: Game modes to return. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        period_type: Indicates a specific period type to return. Optional. May be: Daily, AllTime, or Activity
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_historical_stats(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        dayend=dayend if dayend is not None else None,
        daystart=daystart if daystart is not None else None,
        groups=[getattr(x, "value", x) for x in groups] if groups is not None else None,
        modes=[getattr(x, "value", x) for x in modes] if modes is not None else None,
        period_type=getattr(period_type, "value", period_type) if period_type is not None else None,
        auth=auth,
    )
    return {
        key: await DestinyHistoricalStatsByPeriod.from_dict(
            data=value,
            client=self._client,
            character_id=character_id,
            destiny_membership_id=destiny_membership_id,
            membership_type=membership_type,
            dayend=dayend,
            daystart=daystart,
            groups=groups,
            modes=modes,
            period_type=period_type,
            auth=auth,
        )
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_historical_stats_definition(auth=None) async

Gets historical stats definitions.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, DestinyHistoricalStatsDefinition]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
async def get_historical_stats_definition(
    self, auth: Optional[AuthData] = None
) -> dict[str, DestinyHistoricalStatsDefinition]:
    """
    Gets historical stats definitions.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_historical_stats_definition(auth=auth)
    return {
        key: await DestinyHistoricalStatsDefinition.from_dict(data=value, client=self._client, auth=auth)
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_historical_stats_for_account(destiny_membership_id, membership_type, groups=None, auth=None) async

Gets aggregate historical stats organized around each character for a given account.

Parameters:

Name Type Description Default
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
groups Optional[list[Union[DestinyStatsGroupType, int]]]

Groups of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyHistoricalStatsAccountResult

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
async def get_historical_stats_for_account(
    self,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    groups: Optional[list[Union[DestinyStatsGroupType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyHistoricalStatsAccountResult:
    """
    Gets aggregate historical stats organized around each character for a given account.

    Args:
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        groups: Groups of stats to include, otherwise only general stats are returned. Comma separated list is allowed. Values: General, Weapons, Medals.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_historical_stats_for_account(
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        groups=[getattr(x, "value", x) for x in groups] if groups is not None else None,
        auth=auth,
    )
    return await DestinyHistoricalStatsAccountResult.from_dict(
        data=response,
        client=self._client,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        groups=groups,
        auth=auth,
    )

get_item(destiny_membership_id, item_instance_id, membership_type, components=None, auth=None) async

Retrieve the details of an instanced Destiny Item. An instanced Destiny item is one with an ItemInstanceId. Non-instanced items, such as materials, have no useful instance-specific details and thus are not queryable here.

Parameters:

Name Type Description Default
destiny_membership_id int

The membership ID of the destiny profile.

required
item_instance_id int

The Instance ID of the destiny item.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyItemResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
async def get_item(
    self,
    destiny_membership_id: int,
    item_instance_id: int,
    membership_type: Union[BungieMembershipType, int],
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyItemResponse:
    """
    Retrieve the details of an instanced Destiny Item. An instanced Destiny item is one with an ItemInstanceId. Non-instanced items, such as materials, have no useful instance-specific details and thus are not queryable here.

    Args:
        destiny_membership_id: The membership ID of the destiny profile.
        item_instance_id: The Instance ID of the destiny item.
        membership_type: A valid non-BungieNet membership type.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_item(
        destiny_membership_id=destiny_membership_id,
        item_instance_id=item_instance_id,
        membership_type=getattr(membership_type, "value", membership_type),
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        auth=auth,
    )
    return await DestinyItemResponse.from_dict(
        data=response,
        client=self._client,
        destiny_membership_id=destiny_membership_id,
        item_instance_id=item_instance_id,
        membership_type=membership_type,
        components=components,
        auth=auth,
    )

get_leaderboards(destiny_membership_id, membership_type, maxtop=None, modes=None, statid=None, auth=None) async

Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been implemented. It is being returned for a preview of future functionality, and for public comment/suggestion/preparation.

Parameters:

Name Type Description Default
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
maxtop Optional[int]

Maximum number of top players to return. Use a large number to get entire leaderboard.

None
modes Optional[str]

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

None
statid Optional[str]

ID of stat to return rather than returning all Leaderboard stats.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, dict[str, DestinyLeaderboard]]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
async def get_leaderboards(
    self,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    maxtop: Optional[int] = None,
    modes: Optional[str] = None,
    statid: Optional[str] = None,
    auth: Optional[AuthData] = None,
) -> dict[str, dict[str, DestinyLeaderboard]]:
    """
    Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint has not yet been implemented. It is being returned for a preview of future functionality, and for public comment/suggestion/preparation.

    Args:
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        maxtop: Maximum number of top players to return. Use a large number to get entire leaderboard.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        statid: ID of stat to return rather than returning all Leaderboard stats.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_leaderboards(
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        maxtop=maxtop if maxtop is not None else None,
        modes=modes if modes is not None else None,
        statid=statid if statid is not None else None,
        auth=auth,
    )
    return {
        key: {
            key2: await DestinyLeaderboard.from_dict(
                data=value2,
                client=self._client,
                destiny_membership_id=destiny_membership_id,
                membership_type=membership_type,
                maxtop=maxtop,
                modes=modes,
                statid=statid,
                auth=auth,
            )
            async for key2, value2 in AllowAsyncIteration(value.items())
        }
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_leaderboards_for_character(character_id, destiny_membership_id, membership_type, maxtop=None, modes=None, statid=None, auth=None) async

Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

Parameters:

Name Type Description Default
character_id int

The specific character to build the leaderboard around for the provided Destiny Membership.

required
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
maxtop Optional[int]

Maximum number of top players to return. Use a large number to get entire leaderboard.

None
modes Optional[str]

List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.

None
statid Optional[str]

ID of stat to return rather than returning all Leaderboard stats.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[str, dict[str, DestinyLeaderboard]]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
async def get_leaderboards_for_character(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    maxtop: Optional[int] = None,
    modes: Optional[str] = None,
    statid: Optional[str] = None,
    auth: Optional[AuthData] = None,
) -> dict[str, dict[str, DestinyLeaderboard]]:
    """
    Gets leaderboards with the signed in user's friends and the supplied destinyMembershipId as the focus. PREVIEW: This endpoint is still in beta, and may experience rough edges. The schema is in final form, but there may be bugs that prevent desirable operation.

    Args:
        character_id: The specific character to build the leaderboard around for the provided Destiny Membership.
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        maxtop: Maximum number of top players to return. Use a large number to get entire leaderboard.
        modes: List of game modes for which to get leaderboards. See the documentation for DestinyActivityModeType for valid values, and pass in string representation, comma delimited.
        statid: ID of stat to return rather than returning all Leaderboard stats.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_leaderboards_for_character(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        maxtop=maxtop if maxtop is not None else None,
        modes=modes if modes is not None else None,
        statid=statid if statid is not None else None,
        auth=auth,
    )
    return {
        key: {
            key2: await DestinyLeaderboard.from_dict(
                data=value2,
                client=self._client,
                character_id=character_id,
                destiny_membership_id=destiny_membership_id,
                membership_type=membership_type,
                maxtop=maxtop,
                modes=modes,
                statid=statid,
                auth=auth,
            )
            async for key2, value2 in AllowAsyncIteration(value.items())
        }
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_linked_profiles(membership_id, membership_type, get_all_memberships=None, auth=None) async

Returns a summary information about all profiles linked to the requesting membership type/membership ID that have valid Destiny information. The passed-in Membership Type/Membership ID may be a Bungie.Net membership or a Destiny membership. It only returns the minimal amount of data to begin making more substantive requests, but will hopefully serve as a useful alternative to UserServices for people who just care about Destiny data. Note that it will only return linked accounts whose linkages you are allowed to view.

Parameters:

Name Type Description Default
membership_id int

The ID of the membership whose linked Destiny accounts you want returned. Make sure your membership ID matches its Membership Type: don't pass us a PSN membership ID and the XBox membership type, it's not going to work!

required
membership_type Union[BungieMembershipType, int]

The type for the membership whose linked Destiny accounts you want returned.

required
get_all_memberships Optional[bool]

(optional) if set to 'true', all memberships regardless of whether they're obscured by overrides will be returned. Normal privacy restrictions on account linking will still apply no matter what.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyLinkedProfilesResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
async def get_linked_profiles(
    self,
    membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    get_all_memberships: Optional[bool] = None,
    auth: Optional[AuthData] = None,
) -> DestinyLinkedProfilesResponse:
    """
    Returns a summary information about all profiles linked to the requesting membership type/membership ID that have valid Destiny information. The passed-in Membership Type/Membership ID may be a Bungie.Net membership or a Destiny membership. It only returns the minimal amount of data to begin making more substantive requests, but will hopefully serve as a useful alternative to UserServices for people who just care about Destiny data. Note that it will only return linked accounts whose linkages you are allowed to view.

    Args:
        membership_id: The ID of the membership whose linked Destiny accounts you want returned. Make sure your membership ID matches its Membership Type: don't pass us a PSN membership ID and the XBox membership type, it's not going to work!
        membership_type: The type for the membership whose linked Destiny accounts you want returned.
        get_all_memberships: (optional) if set to 'true', all memberships regardless of whether they're obscured by overrides will be returned. Normal privacy restrictions on account linking will still apply no matter what.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_linked_profiles(
        membership_id=membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        get_all_memberships=get_all_memberships if get_all_memberships is not None else None,
        auth=auth,
    )
    return await DestinyLinkedProfilesResponse.from_dict(
        data=response,
        client=self._client,
        membership_id=membership_id,
        membership_type=membership_type,
        get_all_memberships=get_all_memberships,
        auth=auth,
    )

get_post_game_carnage_report(activity_id, auth=None) async

Gets the available post game carnage report for the activity ID.

Parameters:

Name Type Description Default
activity_id int

The ID of the activity whose PGCR is requested.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyPostGameCarnageReportData

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
async def get_post_game_carnage_report(
    self, activity_id: int, auth: Optional[AuthData] = None
) -> DestinyPostGameCarnageReportData:
    """
    Gets the available post game carnage report for the activity ID.

    Args:
        activity_id: The ID of the activity whose PGCR is requested.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_post_game_carnage_report(activity_id=activity_id, auth=auth)
    return await DestinyPostGameCarnageReportData.from_dict(
        data=response, client=self._client, activity_id=activity_id, auth=auth
    )

get_profile(destiny_membership_id, membership_type, components=None, auth=None) async

Returns Destiny Profile information for the supplied membership.

Parameters:

Name Type Description Default
destiny_membership_id int

Destiny membership ID.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyProfileResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
async def get_profile(
    self,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyProfileResponse:
    """
    Returns Destiny Profile information for the supplied membership.

    Args:
        destiny_membership_id: Destiny membership ID.
        membership_type: A valid non-BungieNet membership type.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_profile(
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        auth=auth,
    )
    return await DestinyProfileResponse.from_dict(
        data=response,
        client=self._client,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        components=components,
        auth=auth,
    )

get_public_milestone_content(milestone_hash, auth=None) async

Gets custom localized content for the milestone of the given hash, if it exists.

Parameters:

Name Type Description Default
milestone_hash int

The identifier for the milestone to be returned.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyMilestoneContent

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
async def get_public_milestone_content(
    self, milestone_hash: int, auth: Optional[AuthData] = None
) -> DestinyMilestoneContent:
    """
    Gets custom localized content for the milestone of the given hash, if it exists.

    Args:
        milestone_hash: The identifier for the milestone to be returned.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_public_milestone_content(milestone_hash=milestone_hash, auth=auth)
    return await DestinyMilestoneContent.from_dict(
        data=response, client=self._client, milestone_hash=milestone_hash, auth=auth
    )

get_public_milestones(auth=None) async

Gets public information about currently available Milestones.

Parameters:

Name Type Description Default
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
dict[int, DestinyPublicMilestone]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
async def get_public_milestones(self, auth: Optional[AuthData] = None) -> dict[int, DestinyPublicMilestone]:
    """
    Gets public information about currently available Milestones.

    Args:
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_public_milestones(auth=auth)
    return {
        key: await DestinyPublicMilestone.from_dict(data=value, client=self._client, auth=auth)
        async for key, value in AllowAsyncIteration(response["Response"].items())
    }

get_public_vendors(components=None, auth=None) async

Get items available from vendors where the vendors have items for sale that are common for everyone. If any portion of the Vendor's available inventory is character or account specific, we will be unable to return their data from this endpoint due to the way that available inventory is computed. As I am often guilty of saying: 'It's a long story...'

Parameters:

Name Type Description Default
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyPublicVendorsResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
async def get_public_vendors(
    self, components: Optional[list[Union[DestinyComponentType, int]]] = None, auth: Optional[AuthData] = None
) -> DestinyPublicVendorsResponse:
    """
    Get items available from vendors where the vendors have items for sale that are common for everyone. If any portion of the Vendor's available inventory is character or account specific, we will be unable to return their data from this endpoint due to the way that available inventory is computed. As I am often guilty of saying: 'It's a long story...'

    Args:
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_public_vendors(
        components=[getattr(x, "value", x) for x in components] if components is not None else None, auth=auth
    )
    return await DestinyPublicVendorsResponse.from_dict(
        data=response, client=self._client, components=components, auth=auth
    )

get_unique_weapon_history(character_id, destiny_membership_id, membership_type, auth=None) async

Gets details about unique weapon usage, including all exotic weapons.

Parameters:

Name Type Description Default
character_id int

The id of the character to retrieve.

required
destiny_membership_id int

The Destiny membershipId of the user to retrieve.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyHistoricalWeaponStatsData

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
async def get_unique_weapon_history(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    auth: Optional[AuthData] = None,
) -> DestinyHistoricalWeaponStatsData:
    """
    Gets details about unique weapon usage, including all exotic weapons.

    Args:
        character_id: The id of the character to retrieve.
        destiny_membership_id: The Destiny membershipId of the user to retrieve.
        membership_type: A valid non-BungieNet membership type.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_unique_weapon_history(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        auth=auth,
    )
    return await DestinyHistoricalWeaponStatsData.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        auth=auth,
    )

get_vendor(character_id, destiny_membership_id, membership_type, vendor_hash, components=None, auth=None) async

Get the details of a specific Vendor.

Parameters:

Name Type Description Default
character_id int

The Destiny Character ID of the character for whom we're getting vendor info.

required
destiny_membership_id int

Destiny membership ID of another user. You may be denied.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
vendor_hash int

The Hash identifier of the Vendor to be returned.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyVendorResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
async def get_vendor(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    vendor_hash: int,
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyVendorResponse:
    """
    Get the details of a specific Vendor.

    Args:
        character_id: The Destiny Character ID of the character for whom we're getting vendor info.
        destiny_membership_id: Destiny membership ID of another user. You may be denied.
        membership_type: A valid non-BungieNet membership type.
        vendor_hash: The Hash identifier of the Vendor to be returned.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_vendor(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        vendor_hash=vendor_hash,
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        auth=auth,
    )
    return await DestinyVendorResponse.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        vendor_hash=vendor_hash,
        components=components,
        auth=auth,
    )

get_vendors(character_id, destiny_membership_id, membership_type, components=None, filter=None, auth=None) async

Get currently available vendors from the list of vendors that can possibly have rotating inventory. Note that this does not include things like preview vendors and vendors-as-kiosks, neither of whom have rotating/dynamic inventories. Use their definitions as-is for those.

Parameters:

Name Type Description Default
character_id int

The Destiny Character ID of the character for whom we're getting vendor info.

required
destiny_membership_id int

Destiny membership ID of another user. You may be denied.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type.

required
components Optional[list[Union[DestinyComponentType, int]]]

A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.

None
filter Optional[Union[DestinyVendorFilter, int]]

The filter of what vendors and items to return, if any.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyVendorsResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
async def get_vendors(
    self,
    character_id: int,
    destiny_membership_id: int,
    membership_type: Union[BungieMembershipType, int],
    components: Optional[list[Union[DestinyComponentType, int]]] = None,
    filter: Optional[Union[DestinyVendorFilter, int]] = None,
    auth: Optional[AuthData] = None,
) -> DestinyVendorsResponse:
    """
    Get currently available vendors from the list of vendors that can possibly have rotating inventory. Note that this does not include things like preview vendors and vendors-as-kiosks, neither of whom have rotating/dynamic inventories. Use their definitions as-is for those.

    Args:
        character_id: The Destiny Character ID of the character for whom we're getting vendor info.
        destiny_membership_id: Destiny membership ID of another user. You may be denied.
        membership_type: A valid non-BungieNet membership type.
        components: A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
        filter: The filter of what vendors and items to return, if any.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.get_vendors(
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=getattr(membership_type, "value", membership_type),
        components=[getattr(x, "value", x) for x in components] if components is not None else None,
        filter=getattr(filter, "value", filter) if filter is not None else None,
        auth=auth,
    )
    return await DestinyVendorsResponse.from_dict(
        data=response,
        client=self._client,
        character_id=character_id,
        destiny_membership_id=destiny_membership_id,
        membership_type=membership_type,
        components=components,
        filter=filter,
        auth=auth,
    )

insert_socket_plug(data, auth) async

Insert a plug into a socketed item. I know how it sounds, but I assure you it's much more G-rated than you might be guessing. We haven't decided yet whether this will be able to insert plugs that have side effects, but if we do it will require special scope permission for an application attempting to do so. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline. Request must include proof of permission for 'InsertPlugs' from the account owner.

Requires Authentication.

Required oauth2 scopes: AdvancedWriteActions

Parameters:

Name Type Description Default
data DestinyInsertPlugsActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
DestinyItemChangeResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
async def insert_socket_plug(
    self, data: DestinyInsertPlugsActionRequest, auth: AuthData
) -> DestinyItemChangeResponse:
    """
    Insert a plug into a socketed item. I know how it sounds, but I assure you it's much more G-rated than you might be guessing. We haven't decided yet whether this will be able to insert plugs that have side effects, but if we do it will require special scope permission for an application attempting to do so. You must have a valid Destiny Account, and either be in a social space, in orbit, or offline. Request must include proof of permission for 'InsertPlugs' from the account owner.

    Warning: Requires Authentication.
        Required oauth2 scopes: AdvancedWriteActions

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.insert_socket_plug(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return await DestinyItemChangeResponse.from_dict(data=response, client=self._client, auth=auth)

insert_socket_plug_free(data, auth) async

Insert a 'free' plug into an item's socket. This does not require 'Advanced Write Action' authorization and is available to 3rd-party apps, but will only work on 'free and reversible' socket actions (Perks, Armor Mods, Shaders, Ornaments, etc.). You must have a valid Destiny Account, and the character must either be in a social space, in orbit, or offline.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyInsertPlugsFreeActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
DestinyItemChangeResponse

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
async def insert_socket_plug_free(
    self, data: DestinyInsertPlugsFreeActionRequest, auth: AuthData
) -> DestinyItemChangeResponse:
    """
    Insert a 'free' plug into an item's socket. This does not require 'Advanced Write Action' authorization and is available to 3rd-party apps, but will only work on 'free and reversible' socket actions (Perks, Armor Mods, Shaders, Ornaments, etc.). You must have a valid Destiny Account, and the character must either be in a social space, in orbit, or offline.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.insert_socket_plug_free(
        auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return await DestinyItemChangeResponse.from_dict(data=response, client=self._client, auth=auth)

pull_from_postmaster(data, auth) async

Extract an item from the Postmaster, with whatever implications that may entail. You must have a valid Destiny account. You must also pass BOTH a reference AND an instance ID if it's an instanced item.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyPostmasterTransferRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
async def pull_from_postmaster(self, data: DestinyPostmasterTransferRequest, auth: AuthData) -> int:
    """
    Extract an item from the Postmaster, with whatever implications that may entail. You must have a valid Destiny account. You must also pass BOTH a reference AND an instance ID if it's an instanced item.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.pull_from_postmaster(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

report_offensive_post_game_carnage_report_player(data, activity_id, auth) async

Report a player that you met in an activity that was engaging in ToS-violating activities. Both you and the offending player must have played in the activityId passed in. Please use this judiciously and only when you have strong suspicions of violation, pretty please.

Requires Authentication.

Required oauth2 scopes: BnetWrite

Parameters:

Name Type Description Default
data DestinyReportOffensePgcrRequest

The required data for this request.

required
activity_id int

The ID of the activity where you ran into the brigand that you're reporting.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
async def report_offensive_post_game_carnage_report_player(
    self, data: DestinyReportOffensePgcrRequest, activity_id: int, auth: AuthData
) -> int:
    """
    Report a player that you met in an activity that was engaging in ToS-violating activities. Both you and the offending player must have played in the activityId passed in. Please use this judiciously and only when you have strong suspicions of violation, pretty please.

    Warning: Requires Authentication.
        Required oauth2 scopes: BnetWrite

    Args:
        data: The required data for this request.
        activity_id: The ID of the activity where you ran into the brigand that you're reporting.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.report_offensive_post_game_carnage_report_player(
        activity_id=activity_id, auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return response["Response"]

search_destiny_entities(search_term, type, page=None, auth=None) async

Gets a page list of Destiny items.

Parameters:

Name Type Description Default
search_term str

The string to use when searching for Destiny entities.

required
type str

The type of entity for whom you would like results. These correspond to the entity's definition contract name. For instance, if you are looking for items, this property should be 'DestinyInventoryItemDefinition'.

required
page Optional[int]

Page number to return, starting with 0.

None
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
DestinyEntitySearchResult

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
async def search_destiny_entities(
    self, search_term: str, type: str, page: Optional[int] = None, auth: Optional[AuthData] = None
) -> DestinyEntitySearchResult:
    """
    Gets a page list of Destiny items.

    Args:
        search_term: The string to use when searching for Destiny entities.
        type: The type of entity for whom you would like results. These correspond to the entity's definition contract name. For instance, if you are looking for items, this property should be 'DestinyInventoryItemDefinition'.
        page: Page number to return, starting with 0.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.search_destiny_entities(
        search_term=search_term, type=type, page=page if page is not None else None, auth=auth
    )
    return await DestinyEntitySearchResult.from_dict(
        data=response, client=self._client, search_term=search_term, type=type, page=page, auth=auth
    )

search_destiny_player_by_bungie_name(data, membership_type, auth=None) async

Returns a list of Destiny memberships given a global Bungie Display Name. This method will hide overridden memberships due to cross save.

Parameters:

Name Type Description Default
data ExactSearchRequest

The required data for this request.

required
membership_type Union[BungieMembershipType, int]

A valid non-BungieNet membership type, or All. Indicates which memberships to return. You probably want this set to All.

required
auth Optional[AuthData]

Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

None

Returns:

Type Description
list[UserInfoCard]

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
async def search_destiny_player_by_bungie_name(
    self,
    data: ExactSearchRequest,
    membership_type: Union[BungieMembershipType, int],
    auth: Optional[AuthData] = None,
) -> list[UserInfoCard]:
    """
    Returns a list of Destiny memberships given a global Bungie Display Name. This method will hide overridden memberships due to cross save.

    Args:
        data: The required data for this request.
        membership_type: A valid non-BungieNet membership type, or All. Indicates which memberships to return. You probably want this set to All.
        auth: Authentication information. Required when users with a private profile are queried, or when Bungie feels like it

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.search_destiny_player_by_bungie_name(
        membership_type=getattr(membership_type, "value", membership_type),
        auth=auth,
        **data.to_dict(_return_to_bungie_case=False),
    )
    return [
        await UserInfoCard.from_dict(data=value, client=self._client, membership_type=membership_type, auth=auth)
        for value in response["Response"]
    ]

set_item_lock_state(data, auth) async

Set the Lock State for an instanced item. You must have a valid Destiny Account.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyItemStateRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
async def set_item_lock_state(self, data: DestinyItemStateRequest, auth: AuthData) -> int:
    """
    Set the Lock State for an instanced item. You must have a valid Destiny Account.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.set_item_lock_state(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

set_quest_tracked_state(data, auth) async

Set the Tracking State for an instanced item, if that item is a Quest or Bounty. You must have a valid Destiny Account. Yeah, it's an item.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyItemStateRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
async def set_quest_tracked_state(self, data: DestinyItemStateRequest, auth: AuthData) -> int:
    """
    Set the Tracking State for an instanced item, if that item is a Quest or Bounty. You must have a valid Destiny Account. Yeah, it's an item.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.set_quest_tracked_state(
        auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return response["Response"]

snapshot_loadout(data, auth) async

Snapshot a loadout with the currently equipped items.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyLoadoutUpdateActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
async def snapshot_loadout(self, data: DestinyLoadoutUpdateActionRequest, auth: AuthData) -> int:
    """
    Snapshot a loadout with the currently equipped items.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.snapshot_loadout(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

transfer_item(data, auth) async

Transfer an item to/from your vault. You must have a valid Destiny account. You must also pass BOTH a reference AND an instance ID if it's an instanced item. itshappening.gif

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyItemTransferRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
async def transfer_item(self, data: DestinyItemTransferRequest, auth: AuthData) -> int:
    """
    Transfer an item to/from your vault. You must have a valid Destiny account. You must also pass BOTH a reference AND an instance ID if it's an instanced item. itshappening.gif

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.transfer_item(auth=auth, **data.to_dict(_return_to_bungie_case=False))
    return response["Response"]

update_loadout_identifiers(data, auth) async

Update the color, icon, and name of a loadout.

Requires Authentication.

Required oauth2 scopes: MoveEquipDestinyItems

Parameters:

Name Type Description Default
data DestinyLoadoutUpdateActionRequest

The required data for this request.

required
auth AuthData

Authentication information.

required

Returns:

Type Description
int

The model which is returned by bungie. General endpoint information.

Source code in src/bungio/api/bungie/destiny2.py
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
async def update_loadout_identifiers(self, data: DestinyLoadoutUpdateActionRequest, auth: AuthData) -> int:
    """
    Update the color, icon, and name of a loadout.

    Warning: Requires Authentication.
        Required oauth2 scopes: MoveEquipDestinyItems

    Args:
        data: The required data for this request.
        auth: Authentication information.

    Returns:
        The model which is returned by bungie. [General endpoint information.](https://bungie-net.github.io/multi/index.html)
    """

    response = await self._client.http.update_loadout_identifiers(
        auth=auth, **data.to_dict(_return_to_bungie_case=False)
    )
    return response["Response"]